This is a minigame I made ages ago but decided to submit it here, it involves 4 players navagating around a constantly changing maze (it is completly random every time) trying to kill their myth units.
It's only a minigame, but some people have said that it's pretty cool and it did take me ages to make, so please dl and comment
Playability: 4
Well overall the map functions well, but there is one thing that kinda bugs me. When one of the walls dissapears it's replaced with a militia, so it's able to respawn. A good system, but the militia gets in the way almost as much as the wall. It makes it hard to move around at times, so I would have liked to see either an invisible gate object, or something that doesnt block the player's movements (Maybe just having all the walls be gates, and then convert them to player one when they are open would work better.) Otherwise its a very clean easy to understand map.
Balance: 5
The game seems perfectly balanced. Although some might think that luck plays a little bit too big of a part in the game. For example, in the second game I played, when it started I was blocked off on both sides, and everyone else was able to get ahead of me. Plus later on, I got trapped in a square for around 30 seconds. Still, there is no way for you to fix something like that, so you get a 5 anyway.
Creativity: 4
I've never seen a map like this, although there's no special events or twists of fate to make it extra special. It was a good map, and unlike anything else so you earned a four.
Map Design: 3
Well, this is pretty much the same thing as I said in the playability category. The worst part is how much the militias get in the way. Although you also didn't put in any eyecandy, to make things easier on the eyes. It was pretty plain, basic terrain and basic walls etc.
Story/Instructions: 3
This part was really annoying... No one was able to understand how to play, mainly because they are comeplete idiots. Unfortuneately the game needs to be made so idiots can play too. The instructions were there, but were pretty basic and apparently pretty easy to miss for some people. Things need to be a little more clear.