Head Quarters is a stratagy game I created with nick the hun, it can be FFA or 2v2. The introductions crap but to really know how to play is to play it a few times.
How is this a stratagy game?
This is a stratagy game because you need to out think out do and out manouver your opponents.
At first you start of with no HQ'S (which give you gold per second).
your important units are your priest and ulfsark if your ulfsark dies you cant build alot of units. If your priest dies you lose.
your priest can only make archers and heal units very slowly, its the onyl unit in the game with the largest range.
when you kill enemy units you get food. For eg if I kill 10 units I get 10 food and I can buy a lure which gives my an enemy minotaur.
How do i use my food?
you can either build special units like myth units with your ulfsark or you can buy upgrades and spells (gps) by saying: q (and the number after it to get the desired upgrade) so if I wanted a lure id say: q1
Why do you get an enemy minotaur from a lure?
The reason you get an enemy minotaur is so that if you wanted to take over an enemy base but dont want to smash their wall you can bash ur ulfsark over the wall n capture the goat (warning: your ulfsark can get trapped and die.)