There was a large army as before, so including the enemies, it was hard to control and everything went awfully slow. But besides having to fight, there was no other objective. And speaking of objective, there was no real instruction, or so that I saw. Nevermind the instruction, the only thing that saved your rating, as I have mentioned before, was the design in the soldiers' camp. The way you used the objects for cover, improving the creativity in playability, and inroducing something new.
Easy as before, but again the enemies were upgraded and made the battle a little easier. Other than that, nothing much for balance. It was nor too easy or too hard, so I left it a four since it was not completely even. So, this gets a four.
Very creative. I can see you changed some stuff, and even though there was no story, it was very nice, and the scene speaks for itself. Nicely done, very nicely done. I like the way you made this, very creative.
Map Design: 4
Very great design. Great terrain mixes, nice details in the camps, the city, and the battlegrounds. The only thing that brought your rating down was the lack of detail in the rivers. The shallow, first of all, did not fit in. If you are to make a river such as that, be sure to paint over it with the greek river terrain, making it official and fit in with the enviornment. Also, make add some water reeds in and next to the water, since no fish or other water items can be added. But, you can put some lillies or some fish in one pond, and move them to the shallows, making it more pleasing and nicer to look at.
Great. Nothing too extrodinary in the instructions, or in the storyline overall. But this part was not too great, so I left it a three. Nicely done here.
Additional Comments: Great update. Made it a little better. I hope to see a new scenario from you soon. ;)