|
Author |
File Description |
Demigodseer (id: demigodseer) |
Posted on 06/02/09 @ 09:24 PM (updated 06/06/09)
File Details |
# of Players: |
6 +2 AI |
Version: |
AoM: The Titans |
This map was made by:
Vex_Sino (now called "ThePatronizer" on AoM online
Demigodseer
Demigodseer made the original map, he made the basis with most of the triggers and map.Vex_Sino made the god power shops and changed some castles around to fit the river, he made one more castle and he did some of the better eyecandy.
Contains:
one Age of Castles V3 Scenario
Install:
to install click the download button at the top, then un-zip the file,put the file in
your age of mythology folder in the scenario folder.C:\Program Files\Microsoft Games\Age of Mythology\scenario
Description:
Age fo Mythology V3.... how should i put as the classic...well not that classic... game of Castle Conqeuring. the basis of the game is to capture every castle, now, it takes a long time to do that , but once one team takes the advantage, chances are the other will lose unless the other finds a way to turn the tables. in this version we experience vital changes.such as the river, capturing it can give a great advantage, such as faster transportation, easier defence, and with enough ships you can block all of the ship ports so the enemy wont be able to make ships.some of you may have already played this as i had hosted it several times before release to make sure everything works, if there is something you dont understand please say so before putting it into a reveiw, most things are done for a reason, just like the two cows that do nothing in particular. they are there for the laugh, as by now if you read that it wont be much of a laugh now.also we added god powers, the god powers are expensive things that can be really useful, especially the bolt, quick way to kill a enemy unit when you think it might do too much damage. in V4 , or a V 3.1, we are planning to add the ability to buy more heros that are able to capture castles, i am thinking of achilles (max 2 at a time) and a hippoloyta (max 1). we have also added more ship units and a bigger river, at this height, the river is pretty much half the battlefeild, and control of it means control of most of the war making river just as important as land.
Instructions (if you are too lazy to read objectives):
1: to capture a castle you move to the major god statue in the city , NOT the blue square used for spawning!
2:when heroes stop being able to buy stuff or units, then you have put it into a army, you will haveto delete it to make it respawn back into the army.
3: spawn killing heros is aloud, unless host doesnt approve it at the beggining. most people would hate it but its a good strategy, even though its noobish.
4: this map is not rigged, if i took over the river its not demigodseers fault, its yours, maybe you shouldve thought of sea control before the other team did?
5: reveiw after you have played it.
Thank you and please enjoy!
(P.S: this was a map i made by request of vex_sino, i stalled demi's plight for a while i know, but Demi's plight was ment as a background map i make when im not working on other maps, will be adding screenshots soon.)
Update: fixed a mistake where a unit would spawn only if you controlled a castle different . making it harder to get the unit. |
Pages: [1] 2 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
---|
Pheonix_Fire |
Posted on 06/03/09 @ 01:56 PM
First Download :) I rate later :) |
Demigodseer (id: demigodseer)
File Author |
Posted on 06/04/09 @ 07:07 PM
comon people, i know this game is addicting, but take some time to post a reveiw! =D |
xEXOLARx |
Posted on 06/05/09 @ 03:34 AM
Why do you wright in 3rd person? |
Demigodseer (id: demigodseer)
File Author |
Posted on 06/05/09 @ 09:45 PM
because when the reader reads it it gives them a more vivid veiw of how they would see the map instead of how i would in first person. |
Demigodseer (id: demigodseer)
File Author |
Posted on 06/06/09 @ 12:04 AM
i foudn and fixed a problem where one unit would only spawn if you controlled a different castle other than the one its in. now fixed, please redownload |
Alexgd92 |
Posted on 06/08/09 @ 02:28 AM
Hey, just from a quick glance at the map, i'm assuming there are no heroes available other than your Theseus. Assuming this i believe i have a solution to fix the hero not buying problem.
Army Distance to Point is unreliable for a long period of time, as the player is bound to possibly assign his hero to an army. Thus the condition will not work, and as such your bug results. Why not change it that condition to Units in Area (not by type. set the unit to "Hero"), whose center unit is a cinematic block or revealer to player (player 0) on the desired purchase area.
This change to detecting heroes within the area will also function to help you later if you decide to add more heroes that are able to capture castles.
|
Demigodseer (id: demigodseer)
File Author |
Posted on 06/11/09 @ 07:29 PM
yea, you can blame Vex_Sino for a few of those, it is somewhat rigged, but ive had no problem winning the game while on team 2, i do , however, notice the advantage in already knowing how to play, that is why V4 will be done from scratch , also to be FFA and have players choose a starting castle in random order.and a cinematic too, that way nobody gets a head start.
Thanks for being honest in your reveiw,we learn from our mistakes. =)[Edited on 06/11/09 @ 07:39 PM]
|
Demigodseer (id: demigodseer)
File Author |
Posted on 06/11/09 @ 07:31 PM
and alex, that is a brilliant idea, will put in notes for V4, it does, however, make me remove the idea of having normal hero units, but thats no big problem |
Demigodseer (id: demigodseer)
File Author |
Posted on 06/15/09 @ 01:05 AM
thanks vex, only problem is the low ratings are mostly your fault and your only patronizing the river since you made it =P V4 is under construction, going to be a whole nother map. and this time it will have a story[Edited on 06/15/09 @ 01:06 AM]
|
qwerty52 |
Posted on 07/02/09 @ 01:30 PM
Great map but why didn't you make it FFA? It's a real waste, you can only play it with teams... I wouldn't mind if this map sucked but it's awesome actually! You just have to change the starting and respawn locations... |
Pages: [1] 2 » Last » |
HGDL v0.8.2 |
Rating |
---|
3.5 | Breakdown |
---|
Playability | 4.0 | Balance | 3.0 | Creativity | 4.0 | Map Design | 3.0 | Story/Instructions | 3.5 |
Statistics |
Downloads: | 414 |
Favorites: [] | 1 |
Size: | 535.66 KB |
Added: | 06/02/09 |
Updated: | 06/06/09 |
|