This part was really good. The triggers worked really well and it didn't lag. The story line is interesting and it was a good cinimatic. The camera was clear too, and you added a music trigger to take away any silence to keep you from getting bored.
Like I said before, the camera was nice and wasnt bouncing, but you didnt take a risk and play around with the camera angles a bit, which would have probably made this score a 5. Besides that, everything here looked good. The dialogues were well timed and nothing really stayed in the same place too long.
The story line here seems pretty creative and im interested to see the rest of it. Another thing I had said was that you didn't really make any nice camera angles to show a little more and the map design could have been better. But the creativity of it all was ok.
Map Design: 2
This could have been a lot better. There was no terrain mixing to make the map look better and little to no embellishment used. there was nothing that made me say wow. I hope in your scenarios you will take this part into account as well as everything else because this is important too!
Interesting story. I havent seen many things like this before. I am really looking forward to seeing what happens and playing the scenario. I think you could have been a little more creative by putting a specific protagonist and antagonist, but I guess the whole story isnt out yet. Besides that its really interesting.
Additional Comments: This looked good, besides the map design. Work on that in your scenarios and I cant wait for the whole campaign and story!