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Downloads Home » Single Player Scenarios » In Hades his p(a)lace (test)

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In Hades his p(a)lace (test)

Author File Description
Jelmer
File Details
Version: AoM
It is my first REAL scenario so tell what u think of it.

It is not a real campaingn but if you say this one is good i will make one.

i updated it for the last time now
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Guard of Olympus Do you want me to review it?
CharlieDog Woah, big download size. If this is good I'll download, but I don't want to wait that much time. What makes it so big?
Guard of Olympus It has custom sounds in it.
Jelmer
File Author
it nowonly has the .bak and .scn

[Edited on 05/14/10 @ 01:10 PM]

chimeracranim
Rating
2.4
Breakdown
Playability2.0
Balance4.0
Creativity3.0
Map Design2.0
Story/Instructions1.0
Playability: 2
Very laggy, caused by the excess fires and waves and units. It got boring as I had many many soldiers crowded into a tiny space. Make a bigger battleground so I can control my troops next time. My navy was killed by the fortress before I knew it was there, then as my soldiers scurried into the leviathan, I took them across the channel losing many Argoes. Then I had Setna heal the transport to max health, then told it to go back to collect the other half which by then had been reduced to about 10 from 20. I had them all board the leviathan, at which point, Perseus came along and turned my transport and my heroes into statues! I had only 20 units, then boosted by an excess of archers. The lag in the next zone was tremendous, way too much fire embellishment was used here.

Balance: 4
Was too easy to begin with, then it got a bit harder, then as I got more troops I thwarted the opposing troops. However, by the time Hades' temple was razed to the ground I had Arkantos, Setna, Odysseus and Chiron with one toxote alive.


Creativity: 3
Going to kill Hades in his realm was a bit ambitious. Is it really that easy to kill a god? Nothing unique in creativity here.

Map Design: 2
Mostly Hades terrain, with some grass for some reason. Why would the god of the underworld have his temple in a grassy area, albeit there is fire everywhere. Fire caused a lot of lag for me, big problem :-(

Story/Instructions: 1
You should really have a message saying a new objective is available, and give a bit more information in the objective. Some shrines didn't give any rewards OR "bad things", except the very first one which gave me an overpowering 9 or so Jasons.
Why would someone want to kill a god? Is that possible? Who is leading the army? Ajax, Amanra, Agamemon (however you spell it!), Chiron or Odysseus? Everything is too vague. You need more detail.

Additional Comments:
It needs a lot of work, and no sounds worked for me. It was a massive file and took ages to download. It needs improving to be worth downloading.
swkotor WOW NICE DONE how did u do that
Valuax This is a really good scenario you put alot of effort into it i wish i had the time to review it if i did it was be a 4.2 :)
Jelmer
File Author
swkotor SLIJM NIET ZO!
Jelmer
File Author
I am now working on a real campaing, THE TWO HERO'S when i got some scenario's ready i will post them en keep updating.
Valuax I was the first download for this and i liked it because you put alot of detail into this and also theres no lag.
Pages: [1] 2 » Last »

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HGDL v0.8.0

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Rating
2.4
Breakdown
Playability2.0
Balance4.0
Creativity3.0
Map Design2.0
Story/Instructions1.0
Statistics
Downloads:651
Favorites: [Who?]0
Size:185.00 KB
Added:06/28/09
Updated:07/22/09
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