Welcome to Age of Mythology Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Help
Search

Advanced Search
Recorded Games
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Recorded Games » 1 VS 3 HARD (30 min)

Download File Post Review Post Comment

1 VS 3 HARD (30 min)

Author File Description
amruthkesav
File Details
# of Players: 4
Map Type: Midgard
Map Size: Normal
AI Difficulty: Hard
Game Type: Conquest
Handicapped: No
Shared Resources: No
Shared Population: No
Cheats Allowed: No
AoM Version: AoM
Total Game Time: 31 minutes
Player 1's Name: Amruth S(Default)
Player 2's Name: AI-1(Enemy-1)
Player 3's Name: AI-2(Enemy-2)
Player 4's Name: AI-3(Enemy-3)
This is 1 on 3 at hard difficulty level. It need complete control ovver your economy and military simultaneously
- no walls(my advise is also to not build walls.Try to attack first)
- Created a lot of heroes(like hersir) and axemen infantry
- the 3 AI enemies are greeks. So they heavily balanced.
- Raced to classic age with strong economy
- advanced to heroic age while attacking the 1st AI
- advanced to mythic age while attacking the 2nd AI
-wiped them off the map. U can understand my strategy by viewing the game.
AuthorReviews   ( All | Comments Only | Reviews Only )
Ausquatch
Rating
1.0
Rating: 1
Well lets see...where to begin. Above you have noticed my other comment. AI are horrible at water maps and you revealed the map. Revealing the map is noobish. Exploring and finding things is not that hard, I dont understand why you revealed it. Revealing makes the match far easier, giving you the ability to see EVERYTHING. Almost like Omniscience but with Fog of War.

About the computers. I have said that computers are slow and pathetic at water maps, lets see the advancement times of the computers. AI1 (Red) advanced in 10 minutes 58 seconds. AI2 (Green) advanced in 6 minutes 46 seconds. AI2 (Green) did the best of the AI's. AI3 (Teal) advanced in 7 minutes 42 seconds. Take a look at those advancement times to Classical Age. Horrible advancement times. Most noobs I play have better advance times than that.

Me personnally, I am an Egyptian and Greek player, so I have no idea how Norse are supposed to play. However, I did indeed notice by the end of the match, you had a mere civilian total population (includes fishing ships, caravans, dwarves, gatherers) of 45. The total amount of Villagers, Laborers or Gatherers you can make is 80. Once you make your 80th one, no more can be made. Dwarves, you can make up to 40. During the games I play I almost always max out my Villagers or Laborers. Every game I play I make around 60 at the least.

During this match, you had idle (non active) units all over the place. Idle Throwing Axemen, idle Nidhogg, idle Gatherers, idle Dwarves, idle Hersirs. Its better to have less Gatherers/Dwarves working, than it is to have them made doing nothing. In that case, you spent 50/70 food/gold to have the Gatherer/Dwarf do nothing. Simply a waste.

Additional Comments:

In other words, you did not have a stable Economy, if you were to fight someone else who is say...1620ish (I assume that is your rating) your resources would be very low, you would not have a stable economy...and you would not be able to gather enough resources in time (due to lack of Gatherers/Dwarves) to continuously creat an army.

All and all, this was a horrible match, computers did horrible, I do not think anyone can learn anything from this, except how to reveal a map.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
1.0
Statistics
Downloads:176
Favorites: [Who?]0
Size:160.62 KB
Added:06/30/09
Recently Updated