Author |
File Description |
Leto II |
Posted on 08/13/09 @ 08:30 AM
File Details |
Version: |
Both |
Once a proud and powerfull race, the Centaurs are no longer the lords of the wild. Their numbers and spirit have been decimated by the continuous expansion of the men, so this whorty warriors have no other choice than to sell their strength has mercenaries for diferent nations.
This Modpack consist of the following Units:
Legionary Centaur
Hypapist Centaur
Phalangite Centaur
The zip have files for both AOM and AOMX. Some of you may already know this, to the rest, WHAT ARE YOU WAITHING FOR?, VISIT MY SITE, YOUR SUPPORT IS GREATLY APRECIATED! :D
Ancient Warriors Games
The zip contains:
Installation files for the three units, including new models, new textures,anim, history and sound files.
Protox definitions to be pasted in your protox file.
Seven gmax models, fully boned and animated, including two bitmaps.
For pics and extra info, visit the thread at AOMH modding forums:
http://aom.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=19,27268,,all
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Baldarog |
Posted on 09/20/09 @ 04:45 AM
kk :(
anyway awesome job on the units =) keep making more ! |
JLithium |
Posted on 10/25/09 @ 12:03 PM
buenas,
tuve un pequeño problemita.... ya no encuentro ninguno de los protox files y ademas no me sirve el mod.
antes era un gran modder pero se me ha olvidado... un poquito de ayuda porfa...
*edit*
no importa... lo downloadié de tu pagina y no tenia readme... solo sirve pal editor[Edited on 10/25/09 @ 12:07 PM]
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Leto II
File Author |
Posted on 10/31/09 @ 11:13 PM
jajaja, que bien que lo hayas resuelto, lo que posteo en mi pagina, generalmente es para otros modders, o sea que tienes que saber instalarlo :D |
Evil duck360 |
Posted on 01/26/10 @ 11:21 PM
What do I do with the GMAX FILES? I have downloaded other mods but they haven't had them. |
Leto II
File Author |
Posted on 01/27/10 @ 10:34 PM
The gmax files are for people who want to have a hint on how to mod, you need gmax to open them, but you dont have to... |
juampix18 |
Posted on 02/26/12 @ 01:57 PM
hola leto estube viendo tus mods. La verdad son espectaculares. Quisiera si no es mucha molestia que me dejaras algun contacto porque me interesaria aprender a hacer unidades nuevas con animaciones. Desde ya gracias Saludos |
Sevenjace |
Posted on 09/22/17 @ 11:15 AM
I can't seem to make it work
I have AOM:EE and when I click them in Editor the game closes. I think the problem its within the models, since when I tested it without them the units would work, walk and speak. Being invisible, tough. Can someone help me, please? |
WollieWoltaz |
Posted on 09/24/17 @ 01:29 PM
The problem could be that some models are having to many polygons/vertices. It has to be under 6000 vertices. I have tested this many times. You need to have 3ds max to reduce the amount of polys/verts. |
Leto II
File Author |
Posted on 01/23/18 @ 01:51 AM
Hey Woolie! I come here every few years to check, is it real that AOM: EE need models to be bellow 6000 polys? does this mean my mods are too detailed??? LOL, they look like boxes to me XD |
WollieWoltaz |
Posted on 01/23/18 @ 05:26 AM
@leto
Well yes it's true that you can't add models to AoM EE with more then 6000 vertices it will ctd. But these models will work because they work in the Titans version! It must be another problem why he couldn't get them to work, maybe he didn't add the material files
So yes your units should definitely work in Extended edition.
I can help you to get all the right files if you want...[Edited on 01/23/18 @ 05:29 AM]
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