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Cameleon Dragon

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File Details
Version: AoM: The Titans
A cameleon Dragon that camouflages like a cameleon.Trained in Age 4 Tyr,the cameleon dragon if fast,and has a very large attack.Screenshoots in ZIP.Please Rate.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
WinstonShnozwick Im gunna try this out. The screenshots look promising. So for its camo ability, will it change color every time its over a different color?

By the way, you spelled chameleon wrong.
File Author
No,It takes the texture of an unit,emblishment,terrain or building in a specific distance from the dragon.In map editor,if deselected it will be white,If you are flying over deep sea,the chameleon dragon will take black colour(like the black texture of the deep sea.In special circumstances(when the terrain has many textures within the LOS of the dragon)The Chameleon Dragon will take many textures.
EmjeR hmmmmm intresting...

you changed the texturesnames in the brg to ,,,,,,,,,,,,
and how did you got that idea??
File Author
The way I thought is something personal,but you can help me with ideas how to enrich this project.
Leto II haha. this happens when the game can´t find a texture to aply it to the model, I have also experiment creating controled errors on the game engine, but just hasn't release those mods.

keep the good work :P
WinstonShnozwick Hey lord invicible, this is a cool idea with the changing textures. I have one for you, how about you do this to a smaller unit like a human or small myth unit and make a sort of ninja assasin type unit?
File Author
Yes WinstonShnozwick,I'm planning to do a bunch of Chameleon units and upload them as a new modpack!There will be many chameleon units,separated between Norse,Atlanean,Greek and Egyptian civs.And all of them with xpacklanguage names,counters etc plus sounds(possibly new) and new history.There will be also new chameleon heroes!
WinstonShnozwick Hey my only problem with this is that for big units like the nidhogg, when its flying around and it gets a texture, it might get a bad texture that is ugly and its so big that its just an eyesore. So a smaller unit like a human normal wouldn't bother me like that.
strills1 How do you gwt it into the game?
File Author
If you mean how to install the mod,here is it:
I have 2 versions,1 in .rar archive and one in the .zip archive.I do not remember wich i uploaded,so here is the guide how to install both of them.

First,open the anim file of the archive.Put the Cameleon dragon _anim.txt in the anim folder of the game.
Do the same thing with the files inside the data,models and sounds files,but put them in the folders with the respective names ex.put all the files within data folder of the archive to the data folder of the game.
Put the file in the history2 folder into history2/units folder of the game.
Put the file in the icon folder to textures/icons folder of the game
put the xpacklanguage into the main AOM-TT folder.
1)Put Cameleon Dragon_Anim into the anim folder
2)Put all the .brg and the .dcl file in the models folder
3)Put the Cameleon Dragon_Snds.xml and Cameleon Dragon_Snds.xmb into the sounds folder
4)Put the .ddt files into the textures/icons folder
5)Put the Cameleon Dragon.txt into the history2/units folder
6)Put the protox.xml and techtreex.xml into the data folder.
7)Put the xpacklanguage.dll into the AOM-TT folder
8)Play the game.You can check if it is installed correctly by opening the map editor.(Thanks to the xpacklanguage its name is Cameleon Dragon not ***Cameleon Dragon)You can play with him in age 4 tyr in the norse civ.
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