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Downloads Home » Modpacks » The Legend of Zelda Objects Pack

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The Legend of Zelda Objects Pack

Author File Description
File Details
Version: Both
I made this just for fun, there are no animated models,
these are more like nature units.


-This pack adds a variety of objects from the well known The Legend of Zelda Ocarina of Time and Twilight Princess games.
-There are around 95 objects with new models and textures (to AoM) plus icons.
-Not buildable or obtainable in-game, only to be used in the editor.
-Offline use only (not 100% sure).

*Fully Compatible with Link and Wolf Link Midna Modpack, includes spanish versions of [xpack]languages.
*works on both AoM and Titans.

Any bug, problem, or something that could be improved post it here.

*Feel free to use this mod in your AOM projects!


>>AoM Heaven<<

-Stephen Caines - Introduction to Modding
-Extinction - Advanced Model Editing
-Izzy - Texture Editing
-People who made Tools for AOM (ex. AoMEd, BarExplorer, [Single Material]Gmax/3dsmax Scripts)


Comments and Critics are welcome!
Enjoy! And...

Thanks for Downloading!!!
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Kai Hirogashi Very nice dude keep up the good work and I might even make a Zelda map now due to having most of the items! lol;D

[Edited on 09/29/09 @ 02:35 PM]

File Author
Lol!, that would be cool!, and who knows, even I could do something with these :P

[Edited on 09/29/09 @ 03:16 PM]

ageofhades45 Awesome im dl now. ill come up wit a map wit these!
Ike 500 Every body download this and link and wolf link and midna!!! I am making a Game with it!! (A REALLY BIG ONE) planning to have a demo and opening movie in a week or so. but I really need some help with some triggers!!!! like heal the unit without god powers. how can I have a link game where you can not heal like with out useing a god power!!!(I will be using the heart unit)

[Edited on 09/30/09 @ 11:18 PM]

Swift sword Wow, very impressive. Unfortunately I don't download mods much, but if I ever decide to make anything Zelda related, I'll be asking your permission to use them with credit ;)
Kai Hirogashi You want here:

Ask all your questions about scenario design there. The solution:

Make an army with Link and create one trigger, do as follows:

Active, Loop, Medium Priority
Timer: 1 Second(s)
Army Damage: - 1 make sure you put the minus sign before the number this will damage the unit but minus the damage you see allowing it to regenerate itself.

So what this will do is make it that every second your Link will heal 1 HP. You can also change how fast and how much HP he heals in the time lapse. I hope this has helped you but in future please use the link (lol ;D) that I gave you, thanks.
Ike 500 Thank you so much!! I will use the link.

I downloaded the mod and it worked fine when I turned it off and turned it back on they were gone. then a while latter it came back and now they are gone again. What should I do?

EDIT: FSprt, Only the Zelda Objects Pack units do that. you can only see the shadows of the unit and the pics are there and the names just not the unit. It comes on and then it comes off. I have the Titans

Kai Hirogashi, I will be posting what I have soon I would love some help with a little eyecandy I am not the best with that. I got triggers down. I hope to have just a little map that shows how to play the game like click on the ladder to get up it or same with opening doors.

[Edited on 10/03/09 @ 02:09 PM]

Kai Hirogashi I also had some problems with this mod. I don't know exactly why thats happening to you but when I turned it off I lost all of my unit models! I managed to repair it, fortunately without re-installing Age of Mythology. lol ;D

Maybe you can get in contact with the author somehow, email perhaps?

Also how is the map? I would like to playtest it, if you dont mind? I could give you some great ideas and maybe even help you out? My email is as follows:

File Author
Updated files, please re-download if having the same problem as Ike 500.

[Edited on 10/11/09 @ 12:12 AM]

Ike 500 Are you working on any new mods?
Pages: [1] 2 » Last »

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