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Author |
File Description |
FSprt |
Posted on 11/09/09 @ 11:25 PM (updated 05/04/11)
File Details |
Screenshot:
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Version: |
Both |
New unit based off the Fenris Wolf (Again), I just like these wolves.
Well, the fact is that this MU is perfect (as with Wolf Link) for Amaterasu, so here's the info:
- This pack adds a new unit: The Japanese Shinto Sun Goddess Amaterasu from Okami.
- Amaterasu's special effects are almost identical to her original counterpart (in other words, they're nice to the sight).
- Techtree[x] adds three new techs called Tundra Beads, Thunder Edge and Rising Sun to the Town Center.
- Cel Shaded-like textures made so it looks like in the game.
- This unit can be trained at the Town Center, once Heroic Age is reached.
- Okami sounds included.
- Ammy can be trained once (like greek heroes).
- Has 3 Special Attacks and 3 Support Abilities:
Power Slash
Inferno ("upgrades" to fireburst)
Thunderstorm ("upgrades" to thunderbolt)
Blizzard ("upgrades" to icestorm)
Victory Howl (boost attack of nearby units)
Rejuvenation (unit healer)
"upgrades" means that the skill gets stronger when you research Ammy's techs and it's also a reference to the Okami game.
-Offline use only (if you want to play online with this, the other players must have this mod as well)
-This mod uses new models for each upgrade.
-Includes Spanish versions of [xpack]languages.
-And a small plus: New portrait icons for Anubis and Bast.
-- Screenshots of each upgrade:
Tundra Beads
Thunder Edge
Rising Sun
Anubis and Bast Portraits and Icons:
Raw and Full Unit Stats:
HP--297 ----------------472
Atk--21 -----------------40
Hack Armor--28% -----65%
Pierce Armor--29% ---67%
Speed--6.01 -----------7.62
Fully Compatible with Wolf Link and Link Modpack (as editor units).
You can make them trainable by editing the proto(x) with Notepad (more info in the Readme).
-Any bug, problem, or something that can be improved please let me know here.
-If you want use this mod in your AOM projects, you can, only give me some credit!
Changelog:
-three new techs added, and new models for each
-healing ability added
-techs not appearing in town center during a normal game, fixed.
-lighting attack added
-freeze attack added
-tweaked the anim and protox files and now the howl attack acts as the inferno brush technique (and still boosts nearby units)
-Amaterasu's lightning attack can damage air units now.
CREDITS:
>>Capcom, Clover Studios<< (For creating such a depth and awesome game, Okami)
->Okami Artbook
->Okami OST
Both used as inspiration and reference of course :P
>>DeviantArt Artists<<
->Lithe Fider
->Kiuubifred
->Ermorden
->SaifongJunFan
->nightgallon
->sodabottle doodlebug
->OmegaBooster
References taken from these artists.
>>AoM Heaven<<
->Num Pi - Techtree Editing, Adding.
->Stephen Caines - Introduction to Modding
->Extinction - Advanced Model Editing
->Izzy - Texture Editing
->People who made Tools for AOM (ex. AoMEd, BarExplorer, [Single Material]Gmax/3dsmax Scripts)
Enjoy and...
Thanks for downloading !!! |
Pages: « First « 1 2 [3] | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Xero_Chaos |
Posted on 11/27/10 @ 12:50 AM
How do I get the name to show up?
When I train it, it wont show the name |
FSprt
File Author |
Posted on 12/01/10 @ 10:14 PM
Xero_Chaos
That might be because the language files, try this:
Copy the language.dll (AoM) or xpacklanguage.dll (if you have Titans), and paste it into "c:\program files\microsoft games\age of mythology" folder, be sure (if possible) to backup the old language or xpack files before installing the new one. |
coook33 |
Posted on 02/15/11 @ 05:14 PM
It's not showing up in game. I have AOM and two mods 3D farm and The Beast. Help!
Edit: Never Mind it works! ...But now The Beast will not show. I like yours best so i don't care![Edited on 02/15/11 @ 07:48 PM]
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FSprt
File Author |
Posted on 03/06/11 @ 01:00 PM
That's the problem with new unit mods, if you install your first mod and then you want to install another, the first one will get overwritten, and so on if you keep installing new mods (the last mod installed will be the one that shows correctly).
If you want to add more mods (units specifically) without overwritting your previous ones, you have to merge all the unit's proto (if you play AoM) or protox (if you play AoM: Titans) data into a single proto or protox.
You can find some info here:
http://aom.heavengames.com/scendesign/modding/depthprotox
http://aom.heavengames.com/scendesign/modding/newunits |
Pages: « First « 1 2 [3] |
HGDL v0.8.2 |
Statistics |
Downloads: | 2,254 |
Favorites: [] | 3 |
Size: | 4.76 MB |
Added: | 11/09/09 |
Updated: | 05/04/11 |
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