Epic Resource War:
A 4 player battle, basically just supremacy, but you each have a small section in which you start, and there are resources in the center. You will start out with a random resource already in your base, so you will have to get others out in the center. But, this game is also really fast gameplay, so lightning speed.
Epic Resource War V2: The same idea as the original, but with sidepaths connecting the starting places, so as not to clog the center completely, and less trees falling to clog the center too. Also, you will not be able to get a titan any time you feel like it. You have to wait 20 minutes to get one. Also, you have more room in your starting point for buildings, because it was too small in the original.
War Engineering: 4 players, host chooses the gameplay, but the basic gameplay is that you each have an Atlantean villager (EVERYONE SHOULD BE ATLANTEAN IN THIS!!!!), and he builds as MUCH as he can in the moderately sized map, which if you choose longer gameplay, will get overfilled with buildings. When you choose the gameplay, you will have a set amount of time to build. Once the timer runs out, your villager disappears, and you can't build anymore. Also, you become enemies with everyone, because you were neutral before while you were building. The last person with buildings and units wins. You can choose between having 30 seconds, 2 minutes, 5 minutes, or 10 minutes to build.