Posted on 12/29/09 @ 04:58 PM (updated 01/14/10
I was fiddling around in my Typetest awhile back, found an effect I knew nothing about, so I went into the game, made a really ugly, and crude game, and set the triggers up. The effect was called Player Set Active. I was startled by the results, what this effect did, was allow one to swap between two or more cultures in-game. So that you could start Norse, and win the game as a Greek.
||AoM: The Titans
After finding this I could not resist, and made a map using this effect.
This is that map. We hope you enjoy it.
Excerpt from the Spotlight.
This Scenario is one designed by H. E. Billings, and his Sexy Assistant (Cliche there!), to break the mold. Whether or not we succeed, however... Well, let's just get on with it. You start out by choosing between two Pharaohs, and Arkantos with Atalanta. After that, you grab the boat, and find your way to the road, past the robbers that are in the woods (Cliche there!) And then you can build your own Empire at the crossroads (Cliche there!), or you can go north, work for the Egyptian Supreme Master. You can go west, and work for the Greek King Leego. Alternatively, you can go east, cross that bridge when you get there (Another cliche!), and work for the Atlantean Republic. If you so choose, you can even become a traitor, and leave one civilization to work for another. But you'll have to fight your way in. To win, you'll need to kill off the leaders of all opposing civilizations, That is, General Dadactylus, The Supreme Master, and King Leego.
This file has been updated:
The updates are these: The Difficulty settings now work; the SE_Great_Box_Opening now fires (like it's supposed to);
The LOS of all players changes with the night day cycle; and the names of the three heroes at the crossroads have been
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I really enjoyed playing this map. There were multiple things to do. And it has an added replaybility. As there are many different civilizations to be. Each team had different advantages and disadvantages, but the one thing that troubled me was the paths up to the gates. It was really annoying navigating large armies through many columns.
The balance was great, each civilizations being equal as you had similiar resources and similiar leaders. But I think some were better than others. King Leego absolutely owned with his stupid heroes, and there were no difficulties, but I can't criticize that if there was a bug?
The creativity was outstanding, who could have thought of something like this? Many different features were included such as monsters, different people and leaders. And I have never seen anything like it. Each piece had been together so it matched exactly right. The enemies came and attacked which was another good feature.
Map Design: 4
Map design was quite good. You filled each piece of land with something different, many different flowers and animals. Although, I still had no idea what the bandits were doing there. Each part of the map was good, but some bits just didn't look as natural as they could have been.
There wasn't much of a story, but that didn't keep it down. You were a man for hire, which means you didn't have a history, (unless the leaders wanted a resume) and you wanted a job. THe instructions were good, they told you exactly what you wanted to know. The story could have been expanded a little though, maybe have an ending cinematic?
Great scenario Hammerhands, do you have any ideas for your next one?
[Edited on 12/30/09 @ 08:40 PM]
Nicely made game with lots of playability i mean you can play the game four times with each different civilization and end up with four different results.
Well i really liked the way you balanced this game with different triggers. You made the the game pretty good but still you could have made the other players constantly attack you if you make your own empire.
Extremely creative and nicely made game. Fun to play every time. The idea of a man for hire is pretty good i mean you wouldn't find many scenario with the same idea. Excellent imagination used during the making of this game.
Map Design: 4
Good enough map which was designed well enough but lacking eye-candy. If you use a little more eye-candy this map will be even more fun to play. you get a four because of the way you put the automatons at the gates and walls of the Atlantean Republic
Good instructions though you can improve.
You should have a continuation of instructions even if you join an empire or make your own. If you had made a continuation some people new to the game might understand what too do after the main objective.
Additional Comments:One of the best games i have played since Birthright or The Hobbit
[Edited on 01/26/10 @ 03:51 PM]