Welcome to the 1 player scenario "Killer Labrynth" for Age of Mythology by David Jeffrey Spetch.
You get 30 Champion Hippikons with iron weapons, armour and shields along with 10 lightning bolts, 5 restorations, 1 lightning storm and a bronze power to fight your way through several types of greek myth units while navigating the labrynth to capture the golden fleece which is of course guarded by none other than the hydra.
Yeah, it is something like Maze Of The Minotaurs with alot more action, more powers and variety of myth units. If you liked Maze of the Minotaurs, chances are you will love this one.
By the way, I was thinking of making more Labrynth maps but I would like to know if anyone here can tell me how to reduce site range of units? Hippikons worked rather well with this Labrynth as Ajax worked well with Maze of the Minotaurs and it had alot to do with minimal site range of the units. [Also I have another scenario in the works but am having a hard time figuring out how to task the computer players villagers to build their first town center. On the unit build list there is no town center choice, only build settlement and settlement one and when I play test it as one of the computer players to see what they do it says "you cannot build a settlement (or town center) there" and the villagers instead start collecting resources. With using the ai "AOM default", if there is no town center, the villagers do not build one to start automatically and yes I gave each empire enough reasources to do such ~ 500 each resource. If you know how and care to share please do feel free to pass the info to me. Thanks]
Upon completing this scenario (Killer Labrynth) I did play test it and more than once (it is fun and even though I made the Labrynth it was complex enough that I couldn't so easily navigate my way) I know it can be beat as I beat it myself. Enjoy and it is my pleasure to share with all of you "Killer Labrynth" as it is a pleasure to share any scenarios I have created with you.
It is much more fun however with a pretty good understanding of triggers.
Once you have unzipped this file, copy and paste it into your age of mythology scenario's folder.
The scenario's folder is depending on where you installed Age of Mythology. It usually can be found in:
C:\Program Files\Microsoft Games\Age of Mythology\scenario\
But some people apparently install it in their documents, and if you are one of these people, try:
My Documents\Microsoft Games\Age of Mythology\scenario\
Any comments are welcome at firstname.lastname@example.org
You can also find me on You Tube by typing DavidJspetch in search. You can also find much of my work by simply typing "David Jeffrey Spetch" in any internet search engine. Even though I have cascaded through many sites over the years much of my more recent material you can also find on google and a fairly new site called Experience Project.
David, your views are welcome but this isn't the place for religious arguments. If you'd like you could include your work as a notepad file with the download, or post in the forums.
DavidJSpetch File Author
Posted on 01/26/10 @ 01:41 PM
Well ok fair enough with the exception that there is no arguement. There is what fact proves of which is non contestable by those of any religion.
I was actually coming to see if it was even put up for download / to see if I had to re do it without the article (of which I have polished and sent to the entire federal Canadian parliament, many provincials across Canada as well many forums from around the globe.) but thanks anyway for putting it up minus the article Yeeba (and now I know who ok's the downloads ~ Thanks.)