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Downloads Home » Single Player Scenarios » Prank of Loki (by David J Spetch)

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Prank of Loki (by David J Spetch)

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DavidJSpetch
File Details
Version: AoM
Welcome to the 1 player scenario "Prank of Loki" for Age of Mythology by David Jeffrey Spetch.

It is fun and it is different. I hope you enjoy ;) Don't forget to check objectives, hints and even the spotlight to understand why what is happening, is happening.

Once you have unzipped this file, copy and paste it into your age of mythology scenario's folder.

The scenario's folder is depending on where you installed Age of Mythology. It usually can be found in:

C:\Program Files\Microsoft Games\Age of Mythology\scenario\

But some people apparently install it in their documents, and if you are one of these people, try:

My Documents\Microsoft Games\Age of Mythology\scenario\

Oh and if you have Titans, I do not :) you will have to look for your scenario's folder on your own accord.

Any comments are welcome at beyond_ultimate@hotmail.com

You can also find me on You Tube by typing DavidJspetch in search. You can also find much of my work by simply typing "David Jeffrey Spetch" in any internet search engine. Even though I have cascaded through many sites over the years much of my more recent material you can also find on google and a fairly new site called Experience Project.

I am so glad I finally took the time to understand triggers ... Enjoy!

/ David
AuthorComments   ( All | Comments Only | Reviews Only )
Hammerhands If the first objective says "Grab the relic!" then the SECOND RELIC will be in a trigger with a condition 'unit garrisoned' (Or units owned) with the relic sourced, and the effect will be the next objective.


That should say 'second objective'. Not second relic, but it won't let me edit the review.
DavidJSpetch
File Author
Thanks for the review / commentaries. However I am certain that you don't need to change diplomacy, I thought I had that taken care of by making both sides enemies, perhaps you didn't finish the empire off???.

and yeah as my understanding of trigger expands so does my ability to make more interactive scenario's/ Storyline, there really isn't all that much room there so I throw a little here and a little there ...

I just released my newest "Flight Og The Golden Fleece" but since I submitted it yesterday I noticed a small glitch in which I have already corrected and re submitted requesting that the management take the one off I uploaded yesterday and replace it with (A1 Flight of the Golden Fleece)

So make sure you get the A1 version, it is complete with an awesome cinimatic I am completely proud of especially the way Oddyseus uses sarcasm with the Carcinos near the end of the cinimatic. I laugh every time ... So happy I made it. The map is aces and the twist will definately suck you in ;)

/ David
Hammerhands I killed off all but their farms. But if you use the 'all units and buildings dead' effect to change diplomacy, then no. I didn't complete the required task, because destroying farms is a pain. And I didn't do it.

This is what the objectives are for. TELL the player he has to destroy the farms. That would usually count as a hint.
DavidJSpetch
File Author
I used player deafeated. I don't think I used high priority though.

/ David
DavidJSpetch
File Author
Funny, every time I play it they become your enemy and vice versa without having to change the diplomacy yourself. I do however notice they don't swarm you until you first attack them but it most certainly is a challenge when you do.

/ david

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HGDL v0.8.0

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Rating
2.8
Breakdown
Playability3.0
Balance3.0
Creativity2.5
Map Design3.0
Story/Instructions2.5
Statistics
Downloads:323
Favorites: [Who?]0
Size:194.78 KB
Added:02/02/10
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