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Downloads Home » Single Player Scenarios » Dwarves versus Giants

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Dwarves versus Giants

Author File Description
lardless In 'Dwarves versus Giants', you are tasked with defeating the giants and winning back part of a mining district from them. Starting out with just a few dwarves, you must train a mighty army to drive them away - for good!

Version 1.1 added at 7:00pm GMT, 15th April 2003.
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Tom Edwards
Map Design5.0
Typical. Even as I submitted my review for the ‘Vengeance’ campaign saying that it had the best terrain in single player, I was downloading this scenario. And it has the best terrain in AOM single player yet. It isn’t much better as far as detail goes (except the brilliant lake in the middle) but the layout is far more thoughtful and interesting. There are freeform forests, natural elevation and great water effects: the lake is fully textured and elevated, and is a joy to behold. The map work is ahead of it’s time and I think it even compares favourably to the design by ES themselves! The only tarnish is the friendly village which consists of nothing more than two Longhouses and a Hill Fort surrounded by walls – certainly something worth working on in any updates. There is also good use of scripted effects for the different sections, namely a night cycle and snow effects. This helps to create even more variety between the different sections. Throughout these tasks which successfully build on AOM’s strengths rather than breaking into new territory, the player’s hand is held which may well help those who are new to the game, but is just a distraction to those in the east bit experienced. Luckily Lardless has handled this well and it doesn’t get in the way in the slightest – another job well done!
In fact, the only major problem I found was a bug. The objective to ‘Continue up the pass and capture the settlement’ only appeared *after* I crossed the lake and fought my first scrap with the giants. I assume this upset some triggers, as I found that the giants kept on getting obscene numbers of free Mountain and Ice giants every few minutes and the game was impossible to complete.

Playability: 5
Good, solid fun that makes excellent use of what AOM does best and eats about an hour out of your life!

Balance: 2
Went from very easy to impossible, but only because of a bug. If it was a one-off problem or you update the file, tell me and I’ll update the review to match. :-)

Creativity: 4
Nothing particularly new on the creativity side, but the presentation is truly excellent.

Map Design: 5
By far and away the most impressive, detailed water features yet – and the rest of the map isn’t too bad either! ;-)

Story/Instructions: 4
Again, there isn’t anything new or even interesting but the application is effective.

A good all-round show. I look forward to something more substantial by the author in future!

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Map Design5.0
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