This scenario revolves around a conflict between two peoples, the Aborans and the Trideans. The long time peaceful and isolationist Trideans have recently become a military power and you, the Aborans, must squelch this threat before it develops any farther.
This scenario is largely battle based, with different size battles occurring in and around the enemy's acropolis. The game play starts with a large battle outside of the enemy's city. Some would immediately call this a skill-less brawl, but it is definitely easy to lose if you do not command your troops well. That is actually how I started this scenario. I made two armies on an open field with the goal of having a battle you could only win with skillful command. Then I thought it would be a good part of a scenario and started creating a scenario around it.
I hope you enjoy playing. Please tell me what you think of it in a comment or review.
One thing I forgot to mention is that there are ways to "cheat" by not entirely following the plot. I didn't try to prevent these, but I do suggest following the plot because it will probably be more challenging and fun that way.
Also, could someone comment about whether anything was too hard, because I was concerned that that might be the case.
NJ Senator Dew File Author
Posted on 04/24/10 @ 12:12 PM
First, could someone please review this. I think it is probably the best scenario I have made so far and I would like to know if people enjoy it.
Second, if anyone has played multiple scenarios of mine, could you comment on whether you like the style of gameplay that I design them to have. I would really appreciate it.
Majic Dodo
Posted on 04/25/10 @ 04:38 PM
The map is awesome, I really like the enemy city. But a lot of your triggers didn't work. Also your camp was poorly made, it was just a bunch of tents in rows.
NJ Senator Dew File Author
Posted on 04/25/10 @ 10:03 PM
Thanks Majic Dodo, for the complement and for telling me about the triggers. I had some problems when I playtested it, but I thought everything was worked out. I'll take a look at it and maybe update. I probably should embellish the camp a bit too.
Has anyone else had problems with the triggers?
Majic Dodo
Posted on 04/26/10 @ 10:02 PM
If you need any help with the scenario and triggers just email me at niallwharry@gmail.com
Majic Dodo
Posted on 05/09/10 @ 12:05 AM
I tried to fix the triggers but I wasn't very successful.
NJ Senator Dew File Author
Posted on 05/12/10 @ 11:52 PM
Majic Dodo, could you tell me what problems you encountered with the triggers? A friend of mine played the scenario and said there were problems with the ox carts which are supposed to "explode" (meteor). He said that the meteors happened too late and they hit the enemy army instead of just your walls. However, I just downloaded and played the scenario and everything worked fine. I do pause a lot when I play. I wonder if that makes a difference.