This includes some nice new abilities for some civs/units.
list of new things:
1. Mummies can train minions
2. As Poseidon, you can train Cataphracts at your stables.
3. As Hades, you can create lost ships at your dock
4. Katascopi are re-trainable
5. Egyptians can build Naval Shipyards
6. Egyptians can build pirate ships out of the naval shipyards
yay first comment and this mod is pretty usefull. does it work in campaign?
Default95 File Author
Posted on 07/19/10 @ 11:49 AM
sorry, but I don't think that's possible. I have only tested it on the normal campaign though.
Default95 File Author
Posted on 07/19/10 @ 11:52 AM
destructor997, It works on the TT campaign
thepalitos
Posted on 08/02/10 @ 01:29 PM
how I can install it ?
Default95 File Author
Posted on 08/05/10 @ 04:25 PM
put protx.xml and techtreex.xml in your aom data folder
Wert107
Posted on 08/20/10 @ 10:35 AM
didnt work for me. :( no mods work for me.only got 2 to work
chaos_lava
Posted on 08/31/10 @ 04:17 PM
dude what a rip off.
first i cant make naval shipyard's,
second i cant make catraphrats or lost ships,
and third i cant make minions from mummys so dude fix it!
momcrac2010
Posted on 09/06/10 @ 10:51 AM
BTW Guys, you can't play this mod online.
Cloud 008
Posted on 11/13/11 @ 02:16 AM
may i say didnt expect this mod to be interesting but boy oh boy did my friend get a shock when i come sailing into his base with pirate ships Loaded to the brim with archers and a SoO! LOVE It. i only have 1 complaint i cant find the building you train the kataskapos fromfor the greeks or the Malitia for Possy
CauaGamerTS
Posted on 10/08/19 @ 03:41 PM
hey the mod did not work and im using the tale of the dragon there is no way of you doing it for this version or even telling me how to install it in this version like pls i love the idea and you are the only one who did this mod if not tell me how do i reconstruct this mod in this version thx!