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Dynamic Light Objects

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File Details
Version: AoM: The Titans
A request from WinstonShnozwick: 3 placeable dynamic lights that can be used in the editor.

Credit for the find goes to L33TSkillz, who posted a new thread about this were you can learn more:
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
WinstonShnozwick Yay! Ill check it out.
Rating: 4 Stars

This is such an amazing find. It has so many potential uses, and I look forward to using it. It's simply awesome, a real dynamic light that flickers like a real one and responds realistically. Eyecandy, RPG's, screenshots, so many things possible, and I will make sure to put it to use. And very easy to put in the game, just copy the protox file to the data folder, and if you want to remove then just delete it. It is great that after years of AOM we still find things like this. An unlocked find, very very cool. I recommend to all.

For the negatives, you forgot a proto file, as it uses a fire giant action, I see no reason why Vanilla users can't have this. Also, the limit of 7 lights in a map was saddening, but only makes me strive to be more creative with the few I can use! For people who already have a modified proto(x) file, I suggest you put in the readme how to add these three objects to their proto(x) manually. And I hope that the color parameters are unlocked in the future. Thanks to LeetSkillz for the find and SirThobus for these objects. I highly suggest anyone wanting to use dynamic lights get this, as you cannot normally do so unless this is put in the game. The three sizes of light is quite helpful. Could You explain why the fire giants light lights up the entire area he has completely? Is it just his LOS making it brighter? It is a more solid light than the others.
Baskerville_1327 Why there are not anim files? How can I use these effects if there is no an anim file to generate them?

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