Matthew The Adventure Begins is the first part of my first ever campaign, I have spent a fair long time on this so enjoy, D00M
In this you play Matthew a farmer on the outskirts of a town, you live with your dad.
In the town you are well known as a nice, friendly person in this first part you are given a task from your father which leads on to another chain of quests.
Next part will be out soon, my maps are well made but surprisingly quick to make.
I hope this map looks good as I tried to make it beautiful but also hope it is good to play and enjoyable,
Can you expand on your description? It seems very vague.
Posted on 12/05/10 @ 12:45 AM
Thats a lot better, but the advertising....?
Posted on 12/06/10 @ 04:42 PM
what is that for scenario
D00M File Author
Posted on 12/09/10 @ 03:16 PM
Basicaly the scenario bit means theres only one but I will update it soon.
Posted on 12/20/10 @ 05:30 AM
I love the mission you made, really interesting. I played it all, but there are two things that I feel should be corrected:
1: When I first played it, I was controlling player 3, Helos. You need to test it as player one then save it.
2: When we go out to see the priest. The Gate won't open, please make a trigger, that if player's distance is near the gate, destroy, kill it or change diplomacy so it can open.
Then your mission will be more cool. ;)
Posted on 03/19/11 @ 03:01 PM
good very good i waiting second part of this champaign nice work but needs to be edited
Posted on 09/30/12 @ 12:30 AM
Sorry, but when I played this map I simply didn't enjoy myself from a number of factors, like the long walk through the forest in which nothing happened. There was also a bug and I couldn't get into the forest so I had to go into editor and delete the gate.
The balance was OK but there wasn't much happening. It turned monotonous from the start. Also I spent 5 min wandering around at the end because The thing didn't finish.
There wasn't really any new or creative triggers or story line. It appears that you have spent little time on this scenario.
Map Design: 3
The map itself was probably the best thing. I thought the map was cute and relatively detailed but it was tiny and half of it was the road through the forest.
The story was very uninteresting but the instructions were clear until the end. So many people forget that the blue dialogue boxes only show 2 lines of text so I could only see half of the instructions for the last objective.
It was a smooth story but very boring. A good scenario to make to test your scenario making skills if your a beginner.