This scenario is just like Oasis, only player one gets to act like a god.
The Deity (Player 1) has the following powers:
Infinite Resources
Access to almost any god power
Able to spawn most myth units and give them to players as well.
Ability to change diplomancy during play even with locked teams.
Omniscience researched from the start.
All other players will do as they normaly would if they were playing oasis.
The Deity has complete power and is a major factor in determining the outcome of the game. He is both your friend and foe. The Deity also is a large factor in determing how fun the game will be.
When playing do not team up with the Deity. Players 2-5 should be on different teams then Player 1.
Playability: 4
This is kinda hard to say. If your player 1 you get to be the god. That's awesome. But you can't really build anything else than what you have from the start.
Balance: 2
Ouch.
Let's just say if you make the god mad your dead.
And if one of his friends join. . . your as good
as dead too.
Creativity: 4
Very creative. Interesting concept that you can
rule over others on the interntet. :P
Map Design: 4
It's basically like any other Oasis map but there
is a alter for sacrificeing. Oooh I love that. . .
Story/Instructions: 3
There isn't really a story but the instructions are very helpful for spawning MUs and granting GPs.
Additional Comments:
I really recommend downloading this map. Between
haveing unlimited GPs at your disposal and spawning
50 fire giants to destroy blasphemers it's a must.
Download it now.