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Downloads Home » Single Player Scenarios » ''The Greek War'' UPDATE!

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''The Greek War'' UPDATE!

Author File Description
File Details
Version: AoM: The Titans
You are a commander of a army. And your task is to destroy the city ''Balna''.

You start with a large army but it isn't a easy job to attack the city and kill the King of Balna. While you want to succeed the objectives you will be attacked and disrupted by the army of Balna and there ally The Pharao.

If you want to try something new and creatif, you have to play this senario. The city of Balna is the niccest city and beautifulst of this forum, i know that for sure. This is the best map because i have an eye for deatail.

So enjoy!

(and sorry for the bad english)

UPDATE 19-01-2011 !!!
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design5.0
Playability: 4
There was a large army, so including the enemies. When I played it it went fine but i have a fast computer. And i can understand that if other people play it it go a little slow at the beginning. It was clear what to do and the camp was very very nicely made, your indeed very creatif.

Balance: 4
I had many many troops. It was rather easy, but you made the enemies upgraded to heavy, and other classes, making it not too easy. The troops were a little bothering, but you made some of them come near the fighting, so you can focus on the battle while your men come and you just work out a stragety. It was not too easy or too hard, so I left it a four since it was not completely even. So, this gets a four.

Creativity: 5
Very creative, actually. I have not seen many scenarios like this. "A grand city, a massive army, a war." . I like the way you made this, very creative. And the details where magnicifant, and the city was just beautiful, very nicely done.

Map Design: 5
Very great design. Great terrain mixes, nice details in the camps, the city, and the battlegrounds. Beautifully done. I loved the city. It was very rich in detail and it was very nicely designed with buildings and just about every little thing it offered. The battlefield, was amazing. I love how you used the shallow river in front of the ruins, which were used as a cover for the soldiers, very, very nice. I love how you used the statue of Poesidon as in the campaign. Nicely done, bud.

Story/Instructions: 3
Great. Nothing too extrodinary in the instructions, or in the storyline overall. But this part was not too great, so I left it a three. Nicely done here.

Additional Comments:
Very nicely done. I liked this scenario a lot. I encourage you to make more scenarios such as this one. It was very great and with a few touch ups, a storyline.
soumie This made me curious: "A grand city, a massive army, a war."

Haha this was indeed a very nicely made map and city well done i have not played it yet but it was very nicely made.

The army was very very big!!! I want to see more scenarios like this a massive war i like it!!!

You will hear from me when i played it!
BSU_DoLhades "your indeed very creatif."

Hey, your not the person with poor english!
Jack D P Odd, the top left corner of the map looks like the first campaign scenario... Did you modify the map or just copy it very well?
mgs15 sorry, but i have no idea how to use the editor. is it possible to edit a campaign scenario using the editor. if possible, how? where can i locate the campaign scenario files so i can change them?
Jack D P Use AoMED and extract the scenario and scenario2 bars in the data folder of your AoM directory.
File Author
I didn't copy the entire campaign i just copyed a small part of the scenario. I copey the plateau of atlantis and i made it difrent.
mgs15 i copied the 2 scenario bar files into the data folder, still i can't locate them...
Zenophobia Pretty nice, but it doesn't seem like a city. Love the eyecandy and the epic battles, but it just doesn't feel like a huge army raiding a city. Once the army's broken through the gates, they should be rushing through the houses, chasing down villies and shouting war cries at the top of their lungs.
File Author
I agree with you, but is very difficult to make a real nice city with narrow streets and stuff beacause the houses are just to litte and the buildings in AOM don't have enough variation i think, and maybe it just my fault i cant do that.
But my idea was that this was the defence of line so behind this is the city with al lot of houses and stuff.
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