This is a Demo of a Zombie scenario I'm working on.
It's about how you were requested for a job by King Louge, but you arrive too late and the job is given to others.
you must make allies and complete simple missions to survive against the infected....and possibly the infected hybrids...
so far there are only a few things you can do, some features are: your own house(you can go in) a palace(you can go in) a tavern(you can go in), a city, and some other small things.
Note: This is a demo, that means that some things may not work and that some triggers just were not completed.When it is complete, it will have more features and probably an actual main quest because so far there is no main quest yet.
Hope to get the full version up soon....also hope for comments...and maybe a review or two...
and most importantly I hope you have fun.
Update:
new partners
buy houses
Water factory(you can go in)
Hopefully these features will be put in:
day/night system
more missions
at times, you will hear someone talking and will not know what they are talking about(for example, the first sentence from kastor). I'm working on making (a) prequel(s) to this game and will include reasons to why the characters say certain things(confusing I know)
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Something i can't figure out is how to play music... I want it to play certain music files when in certain areas but I can't get it to work. I used distance to point and play music but it doesn't work.
Please write a review. I'd like to know if i'm any good at this.
Tonialb
Posted on 01/27/11 @ 07:32 PM
Well probably i am the first one to comment because your scenario was very confusing. I did not know what to do, there were no objectives. 1. To make this scenario better you need to add objectives. 2. When i click on the villagers next to the water area one hundred messages show up, there should be only one. 3. Not much eye-candy. 4. Kind of pointless, what are Norse people doing in the middle of the desert? And why is the Atlantean hero, Kastor, fighting with the Norse? Maybe if you explain the player what to do, and if you put a few more hours of work, you can make this a good scenario. If I would review the scenario right now you would get a 1.5
Wert107 File Author
Posted on 01/28/11 @ 08:14 PM
Tonialb, This is just a demo. I still don't know how to do objectives. The story of this will be explained when I finish this and the pre-quel. This is not based on Aom story characters, try to think of it as semi-modern time but no guns and people like to use swords. The main character, Kastor is just the name I'm using. It has nothing to do with aom story..As for the norse, I just thought they looked like people who got whatever they had and used it as cheap armor and weapons(You don't see people run out of their house in iron armor and spears in times of crisis very often.lol)...and for eyecandy, I wanted it to be just a plain desert with just dust blowing around it, not a bunch of rocks, but I will put more eyecandy in city and populated areas if thats what you were talking about.
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For the bug with the million messages, I thought I had fixed that.
I will work on it some more and hopefully get my friend to figure out the cinimatics and hopefully learn how to make objectives. Thanks for commenting