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Acid Giant

Author File Description
File Details
Version: AoM: The Titans
This modpack adds a new Acid Giant unit. It is basically a yellow, green, and black fire giant with fire and smoke removed and green acidy fire added. The Acid Giant is available in the game as Odin at the Heroic Age.


Unzip the folder, and drag the entire folders into your Program Files/Microsoft Games/AOM folder. Don't worry, this won't replace other files.
Also drag the xpacklanguage.dll file into your Program Files/Microsoft Games/AOM folder.

If you have already installed new unit mods, follow the next steps. Add the protox bits and xpacklanguage bits into your files. (Ask questions on this page)
Change the unit ID and language numbers to whatever you need, and replace the old temple proto with the new one.

Enjoy the Acid Giant!

Ask any questions on installation as a comment

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AuthorComments   ( All | Comments Only | Reviews Only )
aom expert
I might be able to do it mgs15. I'm most likely to base it off a current AoM model however.
dmcgaffey20 Hi im kind of a nooby modder and im having trouble with what should be a simple procedure. i am for some reason unable to change change units' weapons and heads (give a hoplite a greek sword and a toxotes head). i have done everything "riders big guide to anim editing 2004" said to do. i extracted the anim.bar into text files, opened them up with notepad and edited stuff, and then resaved the new, edited text files back into the games anim file. but while i am able to edit heroglows and other sfx, the weapon and head never change. even when i download mods from the internet, the sfx and edited texture and models work, but the weapons and head dont change. am i doing something wrong?
File Author
The weapons and heads might be included in the model rather than the animation file. What unit are you editing?
dmcgaffey20 I am trying to give a hoplite a greek sword and a toxotes head... do you have an idea of what im doing wrong?
File Author
Do you see my comment above?
dmcgaffey20 oh ok. so your saying that the weapon and head are part of the hoplite anim text and cannot be edited..?
File Author
Well, the hoplite weapon can be changed, and the head should be able to as well. You need to define a different head if you want it to change, though, try using the exact text from the anim of the other unit. To change the weapon, remove the "import spear_defines_anim.txt" and replace it with that of the other unit, also changing the connection test later in the file to match that of the new imported file.
dmcgaffey20 ok thanks ill try that out!
Zeus1234 I love it! Can't wait for your next project!
x3okillvenomzZz please could somone tell me how to mod!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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HGDL v0.8.0

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