The Atlantean Gods – Oranos

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Click on a god’s name or portrait for detailed information.


Oranos

Archaic Age

Special Bonus:

  • Ability to build numerous Sky Passages.

Bonuses:

  • Shares visibility to all settlements with allies
  • Human Military Units move faster

God Power: Shockwave. Generates a shockwave which stuns the units of your enemy.

Technology: Safe Passage. Sky Passages have -25% wood cost, -20% gold cost, +1 ranged attack & +6 LOS.


Oceanus

Classical Age

God Power: Carnivora. Generates plants which eat enemy units.
Myth Unit: Caladria. The Caladria is a flying unit, which like the Servant, has the ability to heal units within its LOS.
Myth Unit: Servant. The Servant is a unit which heals ships, and other sea units within their LOS.

Prometheus

Classical Age

God Power: Valor. Transforms a group of general units into heroes, instantly.
Myth Unit: Promethean. A tough myth unit, which splits off into mini-versions of itself when it is killed.


Theia

Heroic Age

God Power: Hesperides. Generates a tree where you can create dryads. You may use this GP two times in a game, yet you can only have a maximum of five dryads in total. The Hesperides tree can be controlled by other players, if they have their units too close to it.
Myth Unit: Stymphalian Bird. A flying unit with an excellent ranged attack, which can only be attacked by ranged units.

Hyperion

Heroic Age

God Power: Chaos. Changes the sentiment of a group of enemy units, causing them to attack any units nearby.
Myth Unit: Satyr. Armed with two spears, the Satyr is a slow unit which hurls spears at enemies.
Myth Unit: Nereid. A shark riding unit, using the shark’s bite to attack other ships and land units.


Hecate

Mythic Age

God Power: Tartarian. Generates a gate to the underworld lodging creatures which attack everybody.
Myth Unit: Lampades. A witch-like Myth unit which can convert enemy units to a unit similar to units casted by the ‘Chaos’ God Power.

Helios

Mythic Age

God Power: Vortex. Teleport all military units of a player to another point on the map.
Myth Unit: Man O’War. Similar to a Jellyfish, Man O’War is a sea unit which uses electrical bolts to attack enemy ships and units.
Myth Unit: Hekagigantes. A strong, multi-armed unit, the Hekagigantes pounds the ground around him, causing minor earthquakes.
Special Myth Building: Mirror Tower. A tower which harnesses sunshine into laser-like rays.


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