The Atlantean Gods – Oranos
Atlantean Index | Atlantean Overview
Click on a god’s name or portrait for detailed information.
Oranos
Archaic Age
Special Bonus:
- Ability to build numerous Sky Passages.
Bonuses:
- Shares visibility to all settlements with allies
- Human Military Units move faster
God Power: Shockwave. Generates a shockwave which stuns the units of your enemy.
Technology: Safe Passage. Sky Passages have -25% wood cost, -20% gold cost, +1 ranged attack & +6 LOS.
Oceanus
Classical Age
God Power: Carnivora. Generates plants which eat enemy units.
Myth Unit: Caladria. The Caladria is a flying unit, which like the Servant, has the ability to heal units within its LOS.
Myth Unit: Servant. The Servant is a unit which heals ships, and other sea units within their LOS.
Prometheus
Classical Age
God Power: Valor. Transforms a group of general units into heroes, instantly.
Myth Unit: Promethean. A tough myth unit, which splits off into mini-versions of itself when it is killed.
Theia
Heroic Age
God Power: Hesperides. Generates a tree where you can create dryads. You may use this GP two times in a game, yet you can only have a maximum of five dryads in total. The Hesperides tree can be controlled by other players, if they have their units too close to it.
Myth Unit: Stymphalian Bird. A flying unit with an excellent ranged attack, which can only be attacked by ranged units.
Hyperion
Heroic Age
God Power: Chaos. Changes the sentiment of a group of enemy units, causing them to attack any units nearby.
Myth Unit: Satyr. Armed with two spears, the Satyr is a slow unit which hurls spears at enemies.
Myth Unit: Nereid. A shark riding unit, using the shark’s bite to attack other ships and land units.
Hecate
Mythic Age
God Power: Tartarian. Generates a gate to the underworld lodging creatures which attack everybody.
Myth Unit: Lampades. A witch-like Myth unit which can convert enemy units to a unit similar to units casted by the ‘Chaos’ God Power.
Helios
Mythic Age
God Power: Vortex. Teleport all military units of a player to another point on the map.
Myth Unit: Man O’War. Similar to a Jellyfish, Man O’War is a sea unit which uses electrical bolts to attack enemy ships and units.
Myth Unit: Hekagigantes. A strong, multi-armed unit, the Hekagigantes pounds the ground around him, causing minor earthquakes.
Special Myth Building: Mirror Tower. A tower which harnesses sunshine into laser-like rays.