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The Greeks

Cultures Index | Greek Overview

Click on a god's name or portrait for detailed information.

Hades- Archaic Age


  • When human soldiers are killed, there is a 20% chance a shade will be generated at the player's temple. Shades are weak melee units that become more powerful every time you advance an age.
  • Buildings have 25% more hit points and 20% more attack.
  • Archers have 10% more attack.

    God Power:
    Sentinels. Creates four statues at a target town center which will attack any enemies within range.

    Vaults of Erebus. When researched, provides 0.75 gold per second.

  • Heroes:
  • Archaic Age: Ajax (Infantry)
  • Classical Age: Chiron (Centaur)
  • Heroic Age: Achilles (Cavalry)
  • Mythic Age: Perseus (Infantry with a medusa's head, can turn MU's to stone)


 Athena - Classical Age

Ares - Classical Age
God Power: Restoration. Heals friendly units and buildings in the target area.
Myth Unit: Minotaur. Can fling enemy units away from combat.

God Power: Pestilence. Halt production at enemy buildings in the target area.
Myth Unit: Cyclops. Can pick up and hurl enemy units, killing them instantly.


Apollo - Heroic Age

Aphrodite - Heroic Age
God Power: Underworld Passage. Allows units to travel between two points on the map instantly.
Myth Unit: Manticore. Ranged myth unit with a splash damage attack.

God Power: Curse. Turn several enemy units into pigs.
Myth Unit: Nemean Lion. Tough lion whose special attack hits every enemy nearby.


Artemis - Mythic Age

  Hephaestus - Mythic Age
God Power: Earthquake. Deal rapid damage to enemy buildings, but little damage to units.
Myth Unit: Chimera. Special attack hits every unit directly in front of Chimera.

God Power: Plenty. Creates a plenty vault which constantly generates food, wood and gold.
Myth Unit: Colossus. Tough but slow melee unit that can heal itself by eating trees and gold mines.


Cultures Index | Greek Overview