Common technologies


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Tech name Age Cost Researched at Time   Effect
 
 X-Pack Regular technologies
Heroic Fleet 2 200F 200W 15Fv Dock -- +50% ship vs myth unit bonus attack
 Regular technologies
Hand Axe 1 120F 50G Storehouse/Lumber camp/Ox Cart/Guild 30 +10% wood gather rate, +50% carry capacity
Bow Saw 2 250F 150G Storehouse/Lumber camp/Ox Cart/Guild 45 +10% wood gather rate, +50% carry capacity
Carpenters 3 300F 200G Storehouse/Lumber camp/Ox Cart/Guild 55 +10% wood gather rate, +50% carry capacity
Pickaxe 1 50F 120W Storehouse/Mining camp/Ox Cart/Guild 30 +10% gold gather rate, +50% carry capacity
Shaft mine 2 150F 250W Storehouse/Mining camp/Ox Cart/Guild 45 +10% gold gather rate, +50% carry capacity
Quarry 3 200F 300W Storehouse/Mining camp/Ox Cart/Guild 55 +10% gold gather rate, +50% carry capacity
Hunting Dogs 1 100W 100G Granary/Ox Cart/Guild 20 +30% hunting gather rate
Husbandry 1 100W 50G Granary/Ox Cart/Guild 30 Villagers carry twice as much food, (all types) +20% herd animal gather rate, herd animals fatten 30% faster
Plow 2 50W 100G Granary/Ox Cart/Guild 40 +10% farm gather rate
Irrigation 3 150W 250G Granary/Ox Cart/Guild 30 +10% farm gather rate
Flood Control 4 250W 350G Granary/Ox Cart/Guild 40 +10% farm gather rate
Masonry 2 200F 300W Town Center 20 Buildings +15% HP, -5% crush vulnerability
Architects 3 400F 500W Town Center 30 Buildings +15% HP, -5% crush vulnerability
Fortify Town Center 3 400W 400G Town Center 60 Town Centers +25% HP, +50% attack, +2 range, supports +5 population
Watch Tower 2 200W 100G Tower 20 Enables tower attack, towers +6 LOS
Crenellations 2 150F 150W Tower 20 Increased building accuracy, towers do triple damage to cavalry
Signal Fires 2 150W Tower 30 Buildings +6 LOS
Carrier Pigeons 3 400W Tower 45 Buildings +6 LOS
Boiling Oil 3 100F 300W Tower 40 Removes tower/fortress minimum range
Stone Wall 2 200F 200G Wall 40 Walls +600 HP, +7 LOS
Draft Horses 3 300F 200G Fortress/Siege Camp/Hill Fort/Palace 40 Siege weapons move 20% faster
Engineers 4 300F 500G Fortress/Siege Camp/Hill Fort/Palace 40 Siege weapons +10% damage vs walls, melee siege weapons +50% attack, ranged siege weapons +25% attack, Petrobolii/Catapults +2 range
Ambassadors 3 250G Market 30 No tribute penalty
Tax Collectors 3 200F 200G Market 35 Market use penalty decreased to 15%
Coinage 4 200G Market 40 Caravans move 20% faster
Copper Weapons 2 200F 200G Armory 30 Units, heroes, buildings and ships +10% attack
Copper Mail 2 150F 150G Armory 30 Human units -10% hack vulnerability, heroes -15%, ships -10% hack/crush vulnerability
Copper Shields 2 150W 150G Armory 30 Units and ships -10% pierce vulnerability, heroes -15%
Bronze Weapons 3 300F 300G Armory 40 Units, heroes, buildings and ships +10% attack
Bronze Mail 3 300F 200G Armory 40 Human units -10% hack vulnerability, heroes -15%, ships -10% hack/crush vulnerability
Bronze Shields 3 300W 200G Armory 40 Units and ships -10% pierce vulnerability, heroes -15%
Iron Weapons 4 600F 600G Armory 50 Units, heroes, buildings and ships +10% attack
Iron Mail 4 500F 500G Armory 50 Human units -10% hack vulnerability, heroes -15%, ships -10% hack/crush vulnerability
Iron Shields 4 500W 400G Armory 50 Units and ships -10% pierce vulnerability, heroes -15%
Burning Pitch 4 500W 300G Armory 40 Archers, Arrow ships do damage x3 vs Buildings, Archers do damage x1.5 vs Ships, Arrow Ships +15% attack, Ballistae +20% attack
Purse Seine 2 150W 150G Dock 20 Fishing +30% gather rate
Salt Amphora 3 150W 250G Dock 30 Fishing +40% gather rate, double carry capacity
Enclosed Deck 2 200F 200W Dock 40 Transports carry 20 units
Cladding 3 200W 200G Dock 40 Arrow ships +10% attack, +20% HP, +4 range
Reinforced hull 4 300W 200G Dock 40 Ramming ships +10% attack/HP
Naval Oxybeles 4 500W 200G Dock 50 Siege ships +10% HP, +12 range, +9 LOS, damage x1.5 vs buildings
Conscript Sailors 4 500W Dock 30 Ships train 20% faster
Omniscience 4 Special Temple 5 Grants you the LOS of your enemies. Cost is 100G per enemy villager.
 
Tech name Age Cost Researched at Time   Effect


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