Scenario Design Library: The Basics

Welcome to the Basics section for the Scenario Editor. This is the perfect place to start for the people who are new with the AoM editor. Starting from the most basic concepts, once you are done with this section you would have the knowledge to create a complete playable, enjoyable good looking map.

If you are totally new with the Editor, make sure to check out the Scenario Design Dictionary

Articles Under this Section:

Elevations Guide by Kumar Shah – 9/4/03
Elevation is a must-have for a good scenario. Hills and mountains are some of the most beatiful things you can make in the AOM editor, check out some simple elevation techniques in this Article.

Taking Screenshots by CheeZy monkey – 8/23/03
How do I take a screenshot of my scenario and how do you remove the interface from your screenshot? If you don’t know the answer to this question, read this article.

The Basics of Cinematics by CheeZy monkey – 8/23/03
Learn how to use the Cinematic Editor to create cinematic tracks and use them in gameplay

Terrain Placement Guide by Kumar Shah – 8/20/03
Learn about the basics of Terrain creation, shaping, and mixing to create more attractive maps.

Using the Terrain Tools by Kumar Shah – 8/19/03
Learn what tools you need to use in the editor to develop the shape and environmnet of your map

Introduction to the Editor by CheeZy monkey – 8/19/03
What is the Scenario Editor? How do I use it, what’s it’s purpose. Read this Article to Find out.

Lost? Confused? Need help? Visit our Scenario Design Rescources page for the best tools and utilities availible for the AOM editor.

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