Atlantis Betrayed

By Nemanja Isailovic
Published 8/26/10, orig 1/18/09

STARTING AGE: Mythic
AGE LIMIT: Mythic
GOD CHOICES: N/A

MAP LAYOUT: See the walkthrough.

WALLS: None.

WALKTHROUGH: The first part of this mission involves slaughtering tons of Automatons with your Heroes while trying to protect your Murmillos. Hit your Murmillos with Valor immediately to give them a fighting chance. Also, pick up the relic by your starting position (Heroes do more damage to MU’s). When the attacks in the SE middle of the map are done, send your Heroes W to the Sky Passage (but leave your Murmillos behind).

Also, get plenty of Fishing Ships going, and get the resource upgrades. Your ships should provide sufficient food, so get your Villagers going on gold and wood. Unload your Heroes from the Sky Passage far to the W, then slaughter all the Automatons here. Get these Villagers working too and get your Heroes into any nearby Sky Passage. Unload from the Sky Passage at the N corner and use the Murmillos (who can all likely be upgraded to Heroes by this point) to help out.

Place your Heroes just S of the N base on Defensive Stance, and they’ll hold indefinitely against the Automatons being sent. Get all the upgrades you want, and build five Fire Siphons and a balanced army to capacity of Murmillos (or Fanatics, if you prefer) and Arcuses. Then upgrade them all to Heroes.

When your army is ready, charge towards the Sky Passage in the center of the map. Keep your Fire Siphons close by to take down Palaces and Gates. When you break down the Gate near the Sky Passage, the enemy will invoke the Tartarian Gate God Power. Target the Gate with your Fire Siphons and slaughter the MU’s coming out. DO NOT move forward without dealing with the Tartarian Gate. When you get very close to the Sky Passage, the enemy will invoke the Meteor God Power, so just target the final Gate with everything you have and garrison Kastor, Ajax and Amanra in the Sky Passage as soon as you can.

On to Titans mission 12

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