Mount Olympus

By Nemanja Isailovic
Published 8/26/10, orig 1/18/09

STARTING AGE: Archaic
AGE LIMIT: Archaic
GOD CHOICES: N/A

MAP LAYOUT: See the walkthrough.

WALLS: None.

WALKTHROUGH: There are four Temples on the map that will turn any unit other than Kastor into a specific MU associated with the Temple (Cyclops, Valkyrie, Manticore or Hydra). Note that MU’s will also be transformed, so you can change them multiple times. Also, you will periodically get infantry reinforcements, but the enemy will periodically get human reinforcements near your Sky Passage. So whenever you get more units, send them to the Cyclops Temple, and they should slaughter the enemy easily.

Minor warning: One of the early enemy reinforcements near your starting position is the Hero Bellerophon. Since Heroes slaughter MU’s, defeat him with your Murmillos instead of turning them into Cyclops.

Immediately send your four infantry to the Cyclops Temple to the NE. Six Hippikons will attack soon, and Kastor needs help. Remember that the Cyclops’ special attack is to pick up a unit and throw it, so micromanage them in this mission to use it, because they tend to wander quite a bit.

You’ll quickly get three more infantry, so send two due E to the Valkyrie Temple, and turn the other one into a Cyclops. Except in certain tough battles, you shouldn’t lose any units, so use Valkyries to heal (and put them on Stand Ground). Head NE to destroy the Shrine. Your Cyclops are tough, but use Kastor to soak up damage whenever possible, and remember to heal constantly. When you destroy the Shrine, you’ll get one use of the Curse God Power.

Head back to your Sky Passage, then SE to destroy another Shrine, for which you get two uses of the Bolt God Power. You’ll also be attacked from the SE by Jason (a Hero), so put Kastor down there and take him down quickly. Next, fight your way to the flagged area to the N. Try to draw only half the force at first. Clear out the area and destroy all nearby Walls. You’ll get an Underworld Passage to the E corner. Leave one Valkyrie and two Cyclops here, just in case.

Go through the passage and delete all the Walls and Gates around you. They’re just annoying. Send Kastor alone to take the Manticore Temple to the N. Perseus and Chiron are there (to the NE of the Temple), and they slaughter MU’s, so you want them focused on Kastor. Destroy the Shrine NE of the Temple to get one use of the Traitor God Power. Next, head E of your Underworld Passage to destroy a Military Academy to get one use of the Bolt God Power, one use of the Curse God Power and an upgrade to turn your Cyclops into Elder Cyclops. However, this will also cause several human units and a Wall to appear, so have most of your army here to handle it.

Head due W and destroy a Shrine to get another use of the Traitor God Power, but be prepared to defeat two Gold Colossi. To the SW of your Underworld Passage is the Hydra Temple and a MASSIVE battle. You’ll lose a few Cyclops, but you shouldn’t lose more than six or so in the worst case, which is fine. Wipe out the base, then heal to full.

Head W with Kastor, three Cyclops and all your Manticores to find a Transport ship. Load your melee units and cross to the island, then have your Manticores help your Hero ships defeat the Scylla. Destroy the Shrine to get two Bolt God Powers. It will only show four available God Powers, but you do have five. Now you could just assault the summit from the S, but what fun is that? Let’s finish off the forces to the N first.

Change some units to Hydras, then charge NW from your Passage. Again, you’ll take some losses, but fewer than before. After the battle, send Kastor alone to the W, then N to take out the Shrine surrounded by Shades, for which you get two uses of the Ancestors God Power. Reveal the Fortress to the S with Kastor, then return to your other forces.

For the final assault, charge the Fortress first, then the two lines of Walls. Plenty of enemies will appear by the end, so use every God Power you have. In particular, use your Bolt God Powers to kill enemy Heroes quickly, and use the Ancestors God Power immediately. The Traitor God Power doesn’t work on Heroes, so it’s not that useful. With the enemy Heroes out of the picture, just break through both Walls and walk Kastor into the clearing.

On to Titans mission 7

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