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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Making Units Regenerate
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Topic Subject:Making Units Regenerate
Niley
Mortal
posted 01 August 2019 04:51 AM EDT (US)         
Heyo, peoplez!

I'm currently looking for a way to make heroes and/or myth units regenerate, regardless of the culture they belong to.
I know there's Odin who gives a slow regeneration, that works for Hersirs, fine. However heroes from other cultures don't gain that bonus, even if their major god is changed to Odin.
There's also the Heroic Renewal and Mythic Rejuvination. Both working fine but again just for units of the atlanteans (except special heroes like Arkantos, Amanra,... heal faster too).

So is there a way to make those effects apply to all heroes or all myth units, not just the ones of the culture the tech belongs to?

Thanks, Niley
AuthorReplies:
Yeebaagooon
EXCO Emeritus
posted 01 August 2019 09:47 AM EDT (US)     1 / 4       
Yep it's a fairly easy one to do.

Put a cinematic block down in the middle of the map and create a looping trigger. Damage all units and have a negative value.
Change the value and the condition depending on how fast you want it.

Always high priority will give the fastest tick.

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Niley
Mortal
posted 01 August 2019 11:05 AM EDT (US)     2 / 4       
Hmm but it's not changed by the upgrades and just add up... should work tho.
Can I set it so only some units/unit types are affected?
nottud
Mortal
posted 01 August 2019 12:43 PM EDT (US)     3 / 4       
Use multiple damage in area with different unit type filters.
Niley
Mortal
posted 01 August 2019 06:12 PM EDT (US)     4 / 4       
simple enough. thanks!
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