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Scenario Design
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Age of Mythology Heaven » Forums » Scenario Design » Better patch 2.7 cinematic OOS workaround
Topic Subject:Better patch 2.7 cinematic OOS workaround
posted 17 April 2020 01:13 PM EDT (US)         
I originally found a workaround for sync errors with cinematics in this thread:,30108,,10

Good news - From an accidental discovery I have found that the cinematic OOS error is NOT due to cinematic models loading in but actually seems to be something to do with obscured units rendering.

You can render your scenario immune to the dreaded out of sync bug by simply using the trigger effect SetObscuredUnits and turning it off. This effect can be applied generally at game start to fix it or alternatively you can turn it off when entering cinematic mode as long as it is done at the same time. (Effect can be before or after Cinematic Mode turning on)

Hope this helps designers!
That AoM Guy
(id: aom expert)
posted 17 April 2020 02:41 PM EDT (US)     1 / 3       
Well I'll be damned

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EXCO Emeritus
posted 17 April 2020 04:35 PM EDT (US)     2 / 3       
Whaaaaaaaaaat that's crazy.

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posted 18 April 2020 05:06 AM EDT (US)     3 / 3       
Yea I don't get it either but there you go.
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