Ship combat might come down to a few ships with alot of men aboard battling across the decks of the ships
Quote:
-How do ships work? -Apparently the same way as they did in AoK. You just create different types of ships. It is likely u will be able the see the units u put on transports though.
Does this mean that all the ships will be transport ships as well? Also, I think that we should be able to take over the ship if all the enemy units on it were killed. And lastly, will the archeres be able to fire accross the decks while infantry could chuch the ladders, or swing on the ropes over to the enemy ship? ______________________ keep walking... jinkenator@hotmail.com
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Replies:
HaP_hAzZaRd Mortal
posted 09 August 2001 04:52 AM
EDT (US)
1 / 2
i wounder if then the arrows will go out from the side of the ship instead of the front - that could change things
Last_Knight Mortal
posted 09 August 2001 05:02 AM
EDT (US)
2 / 2
Right now, I'm not even sure if ES knows how ships will act.
Maybe each civ will have an "archer ship"- where you can "garrison" archers so they'd find on the ship, a boarding ship (where u can put infantry), siege ship (you can put ranged siege ships)... get the idea. Maybe there will be also fire ships (no garrisoned units).
I guess that if archers will fight on board of the ship, arrows will go to every possible direction, not only to the front.
The Last Knight Grasshoppers are cheap, nutritious, tasety,Kosher and easy to dissect