Rizwan
Mortal
posted 27 August 2007 03:32 AM EDT (US)
Just list down best GP for each age and dont argue over other God benefits.
1. Deconstruction
2. Cease fire
3. Flaming weapons
4. Ragnarok
yoma
Banned
posted 27 August 2007 03:40 AM
EDT (US)
1 / 23
This isn't really that good a thread.
If you are rushing, you may prefer restoration to ceasefire.
If you are being krushed, cf may be better for you.
If you have no units, I would much rather have frost than fw.
It really doesn't matter what the best gps are.
Any gp can be better to have in different situation.
Ubermode
Mortal
posted 27 August 2007 03:44 PM
EDT (US)
3 / 23
1.) Bolt
2.) Eclipse/Restoration
3.) Bronze/(F)laming weapons
4.) Earthquake/Plenty Vault
e1r2a3g4o5n6
Mortal
posted 27 August 2007 04:17 PM
EDT (US)
6 / 23
rain
sceasfire
ansestors
earthquake
ExtraClean
Mortal
posted 27 August 2007 04:35 PM
EDT (US)
7 / 23
bolt
dunno
dunno
meteor^^
is it fair for atlanteans to get to use theirs more than once?
Ubermode
Mortal
posted 27 August 2007 04:41 PM
EDT (US)
8 / 23
yes because of:
1.) recharge time
2.) they generally have a more limited use than those of other civs.
ExtraClean
Mortal
posted 27 August 2007 04:44 PM
EDT (US)
9 / 23
is vortex really any different(minus the fact that it is better) from shifting sands?
ExtraClean
Mortal
posted 27 August 2007 05:12 PM
EDT (US)
11 / 23
i know, but you can only move 4 or 5 enemies with it... so that makes it more useful to transport your units, also known as vortex... but you get to use vortex three times -_-
BlackSun88
Banned
posted 27 August 2007 07:24 PM
EDT (US)
16 / 23
1)Shockwave
2)Eclipse
3)Flaming Weapons
4)Implode
Devil_Exile
Mortal
posted 28 August 2007 07:32 AM
EDT (US)
18 / 23
Agree with Shanks.
1. Rain
Economic based GP IMO are better than the 1 use Bolt or Shockwave. Spy is also useful, but still...
2. Pesilence
Excellent, especially effective against Atlanteans since you can just demolish the houses during Pestilence during an early rush.
3. Ancestors
Couldn't decide. Ancestors in combination with Eclipse works miracles. Bronze and Flaming Weapons don't provide a defensive edge like ancestors. If you have a swarm of soldiers comin to annihilate the base, Bronze/FW can't save you if you have a third of their number. Ancestors will. (However that situation is unlikely so...meh)
4. Implode/Plenty/ Lightning Storm
Couldn't decide. Certian situatiosn call for different choices.
Brown_wall
Mortal
posted 29 August 2007 10:15 PM
EDT (US)
23 / 23
1.Bolt
2.Forest Fire
3.Hesperides
4.Plenty
Yea yea yea, I'm a noob, =)