nottud
Demigod
posted 26 February 2019 07:23 AM
EDT (US)
7 / 18
Ah yes I forgot about the player human thing - yes you have to assign CPU in singleplayer to make the game treat as not being human. I forgot about that.
scragins
Heretic of December
posted 27 February 2019 09:06 AM
EDT (US)
11 / 18
What effects are you using?
scragins
Heretic of December
posted 01 March 2019 10:28 PM
EDT (US)
13 / 18
There are some ways to make the trigger harder to find. Such as changing names of the trigger, conditions and effects. If you really get into it you can create custom triggers so that even when a players looks at the parameters they appear like another trigger.
I’m not sure if it works in EE but there was a tool made that could combine all triggers into one. This would make it so triggers can not be edited. I think it did occasionally break a map.
The change units in area effect should easily change the Titan.
I’m not familiar with blocking and unblocking sounds but I think there is an effect that will block or unblock all (ambient?) sounds.
scragins
Heretic of December
posted 01 March 2019 11:07 PM
EDT (US)
14 / 18
In regard to protecting your map. I would not be particularly worried. Most people that play the game don’t understand much about triggers or know how to protect a map. If they don’t know either of those things they will struggle to edit the map.
scragins
Heretic of December
posted 02 March 2019 09:29 PM
EDT (US)
16 / 18
I agree with Lewonas. One of the best experiences as a scenario editor is to see a stranger host one of your scenarios. I have only had this happen with my FWG map and it was a version edited by someone else. People generally edit maps to make them more enjoyable for themselves most of the time this is more enjoyable for others as well.