GoldenDays
Mortal
posted 06 May 2021 01:24 PM EDT (US)
If this question has already been answered I apologize, I'm not great at searching for answers and may have missed it.
I am trying to set up a God Power (walking woods) to activate and be cast upon an area in response to a specific player (2) getting any of his units close to a specific relic.
The Trigger is set up as:
Condition: Units in Area
Source Units: Relic
Radius: 2
Operator: >=
Type: Units
Effect: Invoke God Power
Then it has two Set Area Options and a Source Units option.
If Player 2 moves any unit to the Relic to grab it, I want Walking Woods to be cast on the immediate area to act as guardians. I feel like I've tried each option (the two set areas and the source unit) separately in three different Effects but to no avail.
Any advice on this would be greatly appreciated!
nottud
Demigod
posted 08 May 2021 04:26 AM
EDT (US)
2 / 3
As Yeebaagooon says - I think you mean operator to be <= not >=. I would also suggest raising the radius as 2 is very small - maybe to 5 or 10.
GoldenDays
Mortal
posted 03 June 2021 01:51 PM
EDT (US)
3 / 3
Thank you both very much! I got a little chill seeing it was you two specifically who responded, I've been a die-hard fan of this game and the community since 2000 I think. I will attempt these changes soon and let you know if I need further assistance.