Several weeks ago I asked a question about modifying special attacks, and I learned it was mostly impossible. But I eventually discovered that the special attack of the Fire Giant/Titan Prometheus was quite versatile. From number of Units thrown to type of units thrown, most of the values can be modified.
These are meant to be over-powered scenario units, and I have already created the first one.
My first New(ish) unit is the Tar giant. a re-skin of the fire giant, that throws Promethean offsprings. I am in the process of creating new tar effects.
Screenshot to be uploaded.
Throws multiple Underworld Shades at the enemy. Shades do the usual death attack.
Throws magical balls that turn into special gaia trees that attack.
Throws magical balls that explode and do area damage.
Throws spider lairs at the enemy.
Throws massive rocks at the enemy. These rocks disappear after a while.
Its fires leave small puddles of lava that do area damage.
Creates multiple mini-snow tornados. They freeze one unit at a time, and die shortly afterwards.
Throws stationary Healing objects that has a limited lifespan.
I will keep this updates with screenshots.