With 5 civilizations and countless God Powers, it is almost impossible to come up with an original God Power for AOM. But I was thinking hard and tried to come up with ideas nonetheless. Do you have any God Powers ideas that would be cool in AOM?
-Revive II: I really liked the idea for Nu wa's Revive God Power. But it would have been much cooler if it actually brought back an entire army. [I can create a culture specific Revive, but I would love to see something more universal]
-I am thinking about using a similar code to create Necromancers.[Will work similar to Automatons, Or the Sleeping Guardian XP, and Son of Osiris XP ]
Seasonal God Powers [Some of these are still half baked]
Trees will change accordingly in Each season.
-Spring: Creates flowers and berry bushes across the map. Extra Goats, and Free farms appear across the map. Villagers and herds move faster. Tree stumps give birth to new trees.
-Winter: It snows, freezes enemy farms, there are snow piles and snow drifts across the map, Venturing far from the town centers means freezing.
-Autumn: Extra Wood. Random floods and puddles. Torrential Rains. Lower production rates from the farms.
-Summer: Higher Harvest rate from the farms. Lions roam the land.
Free Farms: Creates six free farms. [Food resource is not unlimited]
-Wild Farms: Related to the God Power. Special Farms that expire after a while. Naturally spawned on the map.
Hurricane: Works similar to the Chinese Flood God Power. Instead of destroying everything, Wind sends units flying to the edge of the map. [Similar to a Minotaur attack]
Avalance: Again, works similar to the Flood.
Soulnado: Rips the soul from the enemy villagers creating and area damage explosion. Souls create dangerous clouds in the sky with green lightning attacks.
Darkest Night: Turns the day into night. Spawns vast number of Hostile creatures on the map, Venturing away from the town centers becomes dangerous.
Ravens: Similar to Locust but attacks all units, and ravens spawn around military buildings instead of farms.
Volcano: It doesn't belong any god at the moment. Instead of shooting rocks, maybe Creates actual lava flow?
Rebellion: Reverse Ragnarok. Enemy villagers attacks their own units, with axes and pick-axes. They are also stronger.[Works in limited radius, affects 10 villagers max]
Invisible Town Center: The town center turns invisible for a minute. Invisible Town Center cannot be attacked.
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-I am thinking about using a similar code to create Necromancers.
Trees will change accordingly in Each season.
-Spring: Creates flowers and berry bushes across the map. Extra Goats, and Free farms appear across the map. Villagers and herds move faster. Tree stumps give birth to new trees.
-Winter: It snows, freezes enemy farms, there are snow piles and snow drifts across the map, Venturing far from the town centers means freezing.
-Autumn: Extra Wood. Random floods and puddles. Torrential Rains. Lower production rates from the farms.
-Summer: Higher Harvest rate from the farms. Lions roam the land.
-Wild Farms: Related to the God Power. Special Farms that expire after a while. Naturally spawned on the map.
[This message has been edited by WinterGod (edited 06-15-2019 @ 05:45 PM).]