I'm a bit worried about performance issues, but maybe for some always-timer which does print out text only it's fine.
What sort of information do you plan to put up there?
Now that we have some permanent piece of UI to work with I wanted to make a Quest-System for a scenario, but maybe just general so that it can be used for others too.
Basically I want it to be 4 Lines (not sure about the formatting/Icons yet):
[SomeIcon] Main Quest:
[SomeIcon] Find the Priest
[SomeIcon] Side Quest:
[SomeIcon] Gather Herbs (3/4)
Something like that with interchangeable quest text lines, working for multiple players which have different quests .. sounds easy enough.
Basically I need to put out a specific StringQuestVar and load up information into this string to update it.[This message has been edited by Izalith (edited 03-09-2019 @ 11:54 AM).]