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Cmts |
 1.49 KB |
Control panel Control de jugador activo, musica ,vision y grabacion. |
02/08/18 by
acucu |
- |
182 |
0 |
0 |
 1.46 MB |
AoModAI Retherichus Edition An upload of Retherichus' AoModAI Titans version, of the Extended Edition version |
09/30/16 by
TheBronyKing11 |
- |
1918 |
2 |
14 |
 94.05 KB |
little ai patch Ai attacks on easy! |
08/14/16 by
JeHathor2 |
- |
416 |
1 |
5 |
 792 Bytes |
Place Holder AI A dummy AI for playing larger RMS's with fewer players |
09/18/14 by
IDGCaptainRussia |
- |
408 |
0 |
0 |
 3.06 KB |
Total Aggressive AI A total aggressive AI file for scenarios. It does not train or build up, just attack on your command. |
12/18/11 by
Madsen |
- |
2277 |
0 |
9 |
 198.74 KB |
AoMod AI 1.6.04 AI with improved defensive and offensive capabilities based upon Georg Kalus' Admiral X AI |
07/24/11 by
Loki_GdD |
4.0 (1) |
6580 |
4 |
11 |
 145.4 KB |
Scenario AI for The Titans 1.4 An AI disigned specialy for the use of home-made scenarios. It has lots of commands, and is able to cross waters. |
03/12/11 by
Madsen |
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1598 |
2 |
14 |
 57.55 KB |
Total War AI This AI is designed specifically for Total War maps. |
01/27/10 by
ScionOfWar |
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2079 |
2 |
4 |
 34.62 KB |
kbProtoUnitIsType function This is a utility, of sorts, for AoMX AI scripts. It is a single, but useful function based on its AoE3 counterpart. |
05/05/09 by
Magnum Pi |
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534 |
0 |
1 |
 173.87 KB |
AoModAI 1.5.07 beta AI with improved defensive capabilities based upon Georg Kalus' Admiral X AI |
04/19/09 by
Loki_GdD |
4.7 (3) |
4451 |
2 |
14 |
 275.62 KB |
Battle Micro AI Development Version This is an AI I'm working upon that will only handle the unit Micro in a battle situation. It won't play any supermacy game! |
09/18/08 by
invent00r |
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703 |
0 |
3 |
 5.39 KB |
AoModPlayerAI01ScoutAdded a slightly revised edtion of the AoModPlayerAI01 ai, used to aid the human player's game |
08/01/08 by
flydays |
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692 |
2 |
2 |
 10.13 KB |
AoMod_PlayerAI 1.01 AI that supports the player by doing some tasks for him |
09/15/07 by
Loki_GdD |
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1118 |
1 |
7 |
 44.78 KB |
Doom Brain AI [Updated] Now it work on water. |
09/22/06 by
mafia_universe |
5.0 (1) |
4821 |
2 |
22 |
 619.37 KB |
Notonecta glauca AI 1.2 AI script optimized for 'corewars play' (computer only) with some improved AI techniques. Bugfixed and extended version. |
06/19/06 by
Artifical Zoo |
5.0 (2) |
3325 |
3 |
10 |
 49.33 KB |
Tutorial 1 Files This zip contains the files for tutorial 1 in the learning ai scripting series. |
05/08/04 by
NeoSoft_Studios |
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2880 |
1 |
5 |
 68.02 KB |
AOMX AI Reference This file contains a complete AOM & AOMX AI reference |
03/29/04 by
NeoSoft_Studios |
5.0 (2) |
8262 |
1 |
10 |
 155.86 KB |
BigLandAIXbeta A modded AI (expansion) to competitively play on larger maps. |
01/24/04 by
rostro |
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2531 |
0 |
6 |
 123.6 KB |
ADMIRAL X Admiral AI for AoMX |
11/16/03 by
kalus |
4.6 (5) |
24874 |
9 |
49 |
 68.93 KB |
titans water help gets AI to moving on water maps.Boatdocks, transports, exc,exc, |
10/17/03 by
taglag |
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2639 |
0 |
5 |
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