You are on a small island and have enemies all around you on other islands. You are well defended, if you include being on a cliff top to be 'defended' and have plenty to do.
Playability: 2
Due to the AI not being set up properly, and there being no triggers, the enemies do nothing and this scenario consequently is way too easy. It holds no challenge whatsoever.
Balance: 1
As above - you are given about 100000 of each resource to start with, plus a fully constructed base, with which you must destroy 18 undefended archaic age town centres and their associated free units.
Creativity: 1
Everybody's built one of those impossible-to-lose maps before now. Nothing particularly clever or creative about it.
Map Design: 2
This obviously started life as a blank map, and had buildings and resources added afterwards. This is apparent through the large empty spaces and closely grouped resources. Absolutely no eyecandy, but the fortress layout isn't too bad. If only all those lightning statues and towers had something to defend against.
Story/Instructions: 1
Story? Instructions? What story? What instructions?