About the map. Red Sea Migration consist of a large island with plenty of land and resources and several smaller islands circling the main island. You will quickly run through your resources on your starting island and will have to begin transporting units to the mainland. The map plays quite differently to Vindlandsaga in several ways. Your island is
larger and can thus support you longer, you lack a transport until classical so exploration of the island and colonization
must wait until classical age where war boats abound. The mainland is surrounded on all 4 sides with water and is therefore less defensible than the island on Vindlandsaga. You start with xtra stores of wood to speed your fishing boat boom.
Version 2 Updates
Fixed the terrain layers - they now look much better.
Tweaked the animals and the amount of animals on the map.
Switched to the Anatolia Lighting Set which shows off the Red Seaness of the map better than the previously used lighting effect.
Added pigs to the mainland.
Added an Introduction.
Tweaked the fish and hopefully fix a bug involving orca swimming on land.
Increased starting wood to encourage a faster boom.
Other minor changes.
Please send all comments/bugs to fsteven23@hotmail.com