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Single Player Scenarios » Count Dracula (Vr 1.3)

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Count Dracula (Vr 1.3)

Author File Description
(id: EazY_Ben)
File Details
Version: AoM: The Titans
Count Dracula

By EazY_Ben (EaZy, Ben_)

It was so tempting. The diamond was just sitting there, in the shop. The jeweller had just gone out of the room, it seemed the perfect opportunity. You Grabbed the diamond, and at that exact moment, two members of Gormine’s armed guard came round the corner, and you had the largest and most valuable diamond known to man in your hands. They looked at you, and started closing in. You looked from side to side, trying to see if there was a safe exit. The guards were getting closer, and were blocking the only way out, apart from the chimney. You leapt towards the empty fire place, the diamond still in your hands. Putting the diamond into your leather pouch, you held onto the first rung on the chimney. And with all your might, you climbed. You were very far up the chimney before the guards were at the bottom. But still you climbed.
When you got the top, you could see the roofs of all Gormines houses. You ran over the roof of the house you had just been in, and threw yourself on to the next. By that time, the guards had caught up and were just coming out of the chimney. You knew that if you were caught, exile would be the lightest charge. You ran on, but your tired legs gave way and at that moment you tripped over and fell down the three storys to the pebbled path below. You didn't remember anything else after that....

As you had guessed, exile was the lightest charge. The ship left the port of Gormine early that morning. As the shore got further and further away, the more you and more you realized that you would miss it.
Three weeks past before you arrived at your destination, the terrorized land of Hagdan. Legend has it that a terrible blood-sucking vampire, that goes by the name of Count Dracula, has been killing and terrorising this land for many century’s. What would be there?
You were given a map when you were thrown ashore.
'The only way you'll ever go back to Gormine is if you kill Dracula!' smirked the guards as they threw you off the ship.
The map says that there is a town called Betheran, you must go there to find shelter and work. Good Luck.

Count Dracula contains:

-Night/day cycle
-5 cool main quests
-Over 20 side quests to earn money&respect
-Three secret characters
-A hidden area
-Talk to almost every friendly unit on the game
-Cool ending cinematic
-600x600 realistic map
-Do quests to 'change' the ending cinematic
-Secret code hidden in the game, first person to find it wins a sticker!:P
-Lots more...

Updates in version 1.1

-(Slightly) Improved map design
-New Quests
-Better instructions
-Many bugs fixed
-An actual use for the 'secret codes' :P

Updates in version 1.2

-Improved map design
-Difficulty levels
-Bugs fixed
-New quests

Updates in version 1.3

-Improved map design
-Bugs fixed
-Choice dialogue added
-New quests added

Updated 9th June 2005.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
(id: EazY_Ben)
File Author
Thats a very good point. I wrote the read me a while ago, when you said you would be playtesting...and waveslave is in the process of making the mod (which will be with the updated version...)
neverrush The other thing about instructions was that you didn't tell us not to build a town center. (I changed the dwarf who was mining gold for me to an ulfsark then when I defeated the smugglers built on their town center). So when I did get my town center the "controlling all town centers" count down started and I had to turn the city into neutral.
BTW I collected 500 food (instead of buying it at an exorbitant price) but when I tried to buy those dwarfs to work for me it wouldn't work.
(id: EazY_Ben)
File Author
Ok, thanks for pointing those things out. :D
glorfindels_army Its easy to get rid off the coudown TC thing. Just turn victory condition off.
(id: auron 2)
at the begining, i got paid 500 of gold for defending a gold mine factory, but you will always get the gold no matter what happens. and the only attack that happens is when the counter is like at 30 seconds, and the 3 "friendly hoplites" suddenly turn into enemies.

and when defending a city, it says that you will loose when gate has taken 50% of damage. but the enemy never attacked the gate, and it looked kind of bad when the enemies deployed out of nowhere
(id: EazY_Ben)
File Author
Ok, the updated version is going to be coming out soon, and all bugs will be fixed, and some new quests added...
glorfindels_army Oh yeah when i bought some things i kept my gold.:/
Villi I bought that house that was supose to cost 2000 gold, but I seemed to get it free :). I bought something else free to, the cavalry I think.
(id: auron 2)
the map design kind of needs more work.........
(id: EazY_Ben)
File Author
Vr 1.1 ! :D need comments for 1.2!
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