Auron_ (id: auron 2) |
Posted on 03/29/04 @ 08:55 AM
Playability: 4
I found that there are little possibilities to play with other people in different ways. for instance, on australia for 6 people scenario, you are forced to play 3v3, since you will already appear with 2 other players almost right next to you. i was trying to play 2v2v2, on the australia map for 6 people, but it just made an unbalance mess. and because there was no cease fire, there are some chances that some players might encounter each other while seeking a settlement.
for the australia map for 4 people, was actually more balanced. you started on different places, and there was no problem when choosing different ways to team up with.
Balance: 4
it was almost a perfect balance eccept for the statement about the australia map for 6 people i mentioned above, and the problem that some people might encounter when there is no cease fire. When migratiing, it would be impossible to encounter wild animals that might kill your villager. also, some gods have more advantage than others, like zeus and his bolt power, or spy eye. specially the bolt power.
Creativity: 4
this is an almost accurate version of the map of autralia, it might not be as perfectas the real one, but it still very similar. but it still needed more creativity on the game type instructions and map design.
only two triggers??? triggers could make this map more entertaining. like putting different lightings, surprices and stuff like that. i mean, it still fun to migrate, build and destroy, but adding features should make this scenario more enjoyable
Map Design: 3
even if the map looks like australia, the textures and other objects still needed more details. the textures on the ocean are all squared. the main island of australia is almost painted with one terrain. most borders are too squared, for using Terrain Paint Land, which needed some smoothing.
the main island, australia totally needed more details by adding more flowers, grass, and painting the terrain with more colors, and it sure needed more rough terrains.
Story/Instructions: 3
there are no hints. some people might get confused and dont know what to do. maybe in one of the two messages that appears right at the beginning of the game, you can tell the players that you have to migrate. there are many stupid people on ESO, i made an scenario with intro cinematic that specify what you have to do, with objectives & hints and messages that told you what to do, and on top of that, the name of the scenario, Hyrule Nomad, totally explained how to play. but still, some people didnt know what to do. so thats why it would be better to put some ver detailed instructions.[Edited on 03/29/04 @ 08:57 AM]
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