this is your standerd capture the flag type game. both sides have a flag and thayer goal is to bring the oponets flag to thaer base without lossing thaer flag.
this is ment to be played as tvb
i wos bord and made this...took me 3 hours but i think it came out rather well so...
if you see a game cald capture the flag its not this one this one is cald capture the flag-medeo
im uplodeing a fixed version i dont know haw this uplode junk werks or haw long it takes so i dont know wen this will be updated
Creativity: 4
This came from the shooters, but i've never seen this before in a strategy game before how ever.
Map Design: 3
A bit ugly, especially the water on the edge that rises a bit
Story/Instructions: 5
No problems understanding that!
Additional Comments: Well well done i'm very impressed!
[Edited on 06/30/04 @ 06:09 AM]
medeo File Author
Posted on 06/13/04 @ 11:05 AM
heh...you sure that rating isint a bit high?
sry about the raised water around the eges but im lazy
Force of Light
Posted on 06/13/04 @ 11:40 AM
I really want to try it but I dont have AoM titans. can you make an aom vanilla version too?
Da_Spadger
Posted on 06/13/04 @ 02:17 PM
If you didn't like my rating then make it 3.0 :)
medeo File Author
Posted on 06/13/04 @ 04:31 PM
i dont know if i can make it for non titans....i never played non titans nor have i looked at the editer...ill give it a try
Auron_ (id: auron 2)
Posted on 06/14/04 @ 07:57 PM
very nice scenario. althought the map design could be fixed. very nice use of triggers:)
Highgear57
Posted on 06/21/04 @ 03:00 AM
Playability: 2
no real flag...
Balance: 2
Creativity: 5
ctf is a dream come true for aom players, im working on a couple also, but this one was... different. boats and no real flags arent concepts of ctf
Map Design: 2
bit ugly, water rises, as someone said earlier. a little lighter light would be nice
Story/Instructions: 4
it explains the instructions well
Additional Comments:
not a game i would ever consider to play again, sry
[Edited on 06/21/04 @ 03:01 AM]
medeo File Author
Posted on 06/21/04 @ 04:20 PM
i had the light change evry 60 secents becos i wos bord. whots rong with useing a old man as a flag i made him convert and stuff. i wos going to use a flag barrer but he comes back wen killed like a hero and i culdent find a way around that so i used a old man
Auron_ (id: auron 2)
Posted on 06/25/04 @ 11:28 PM
sorry but i got to disagree with Highgear. The scenario really shows some good use of triggers. the idea is totally awesome, although the map design could be fixed. but if i were to rate it, i wouldgive it a 4+
medeo File Author
Posted on 07/02/04 @ 10:03 AM
so you dant like my map....fine im makeing a new one.....a beter one.......it will have meany added fetures some of them will be
convertable bases evenly distributed around the map
the option to move your flag to hide it
a way for you to quickly find the other flag at a cost of sumthing
land
somthing that looks more like a flag
a larger veriety of units each capable of difrent things for geting around new problums like bases