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Author |
File Description |
ArchNidhogg (id: Mouse Overlord) |
Posted on 01/09/05 @ 12:48 PM (updated 01/14/05)
File Details |
# of Players: |
4 (+3 Computers) |
Version: |
AoM: The Titans |
Presenting... the name ... from a scenario ... from a guy ... from Ambition Designs...
Defend Your Castle!-
-Or die! In this 4 player scenario each player gets one castle, one villager and a whole bunch of selecting units. You must move the selecting unit to a statue or unit to buy an upgrade or soldier, then use those to
Defend Your Castle!
From the waves and waves of enemies that keep coming (the waves are controlled by a computer player).
You win if you or your team have the last castles standing.
Here is a list of the things you can buy :
Soldiers
-Hoplite
-Toxotes
-Fanatic
-Jarl
-Myrmidon
-War Elephant
Miners
-Prosperity
-Faster Mining
-Villager Attack +
-Villager Speed +
-Villager Hp +
Snipers
-Javelin Sniper Guard
-Heroic Ranged Archer
-Mythic Colossal Fire Demon
-Sniper Attack +
-Sniper Range +
Mercenaries
-Jason
-Achilles
-Theseus
-Belerophon
-Circe
-Son of Osiris
God Powers
-Ancestors
-Curse
-Bolt
-Frost
-Restoration
-Lightning Storm
-Chicken Storm
Sabotage Center
-Sabotage Player 1
-Sabotage Player 2
-Sabotage Player 3
-Sabotage Player 4
-Level Up Sabotage Units
To ensure that nobody focuses on one store, each player has a limited amount of shop points for each shop. For example, each player starts with 25 shop points for the barracks, but only 10 shop points for the pub. When a player runs out of shop points they cannot buy from that store anymore. For every 40 things that a player buys from all the shops put together he/she gets all his shop points refilled. Because there are a total of 70 shop points (Barracks = 25 + Mines = 15 + Snipery Range = 5 + Pub = 10 + Temple = 5 + Sabotage Center = 10) each player will not have to use up all of their shop points before they can get some more.
Now here are the specialties of each store :
Soldiers : Each unit you buy appears to help defend your castle. They are bought at the barracks. Nothing special.
Miners : These are mining upgrades for your villager, as everything you buy costs gold. They are bought at the mining camp.
Snipers : These are very long ranged units that attack from Olympus. They cannot be harmed, and therefore are very expensive. However, their attack power is pretty low. They are bought at the archery range.
Mercenaries : Like soldiers, these are units that appear to fight for you. However, they are very very powerful, and you may only have one of each mercenary at one time. Instead of costing a certain amount of gold when you buy them, they cost a number of gold per second. For example, Jason costs one gold per second. If you run out of gold when you have a mercenary, you lose all your mercenaries, as they wish to be paid exactly on time. Mercenaries are found at the pub.
God Powers : You can buy the aid of the gods at the temple.
Sabotage Center : Your castles are all seperate, and you are all allied. This means that you may not harm each other. However, you can hire people to harm other players for you! Choose a player to attack, and it will be done. You can level up the power of the attackers by paying them even more.
All the time that this is going on you must govern your solitary villager from gold mine to gold mine, while destroying various enemies that get in your way. Sort of like a miner RPG, except way less exciting. This is because ... you will be using ... all your energy ... to ...
DEFEND YOUR CASTLE!
EDIT : @#$#$@!! OMG! NOOO! 3 SUPER HUGE BUGS FOUND -
1. FIRE GIANT'S ATTACK IS NOT UPGRADED FOR PLAYER 1.
2. IF BOTH VILLAGERS DIE, THE PLAYER LOSES.
3. ARKANTOS STOP BUYINS STUFF HALFWAY THROUGH THE GAME.
THE FIRST BUG ISN'T TOO BAD, BUT THE SECOND AND THIRD ARE DEVASTATING. THESE BUGS HAVE BEEN FIXED. WOULD THE FIRST 17 PEOPLE TO DOWNLOAD THIS SCENARIO PLEASE RE-DOWNLOAD?! THANKS! DON'T SPREAD A BUGGED COPY!
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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nifty_PS2MAN |
Posted on 01/12/05 @ 04:32 AM
At last
I'll be playing this tonight, and then i'll post my opinions.
but like i said for persona
"use the Croc for a Sniper unit"
as it has 100% accuratcy
Still good work Niddy. Stay tuned |
ArchNidhogg (id: Mouse Overlord)
File Author |
Posted on 01/12/05 @ 11:31 AM
=D Thanks for downloading. You've seen more than the basic gameplay already though.
I would have used the petsuchos as a sniper, but I didn't want them to have 100% accuracy. They're already strong enough. Petsuchos is a sniper-like unit in Persona V2 though.[Edited on 01/12/05 @ 11:32 AM]
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nifty_PS2MAN |
Posted on 01/12/05 @ 04:36 PM
hate to spoil the Perade
1 Bug found
Player 1 Fire gaints Uneffected by Sniper attack +3
its the only 1 i found so far though.
and now Suggestion time.
Mabye Add another Greek Hero archer, But give him Hack attack insted? Base attack 10 cost 300? just remove his pierce damage.
the other side thing is, Odin, Gaia, and Especialy Hades are the best gods on this map. I was thinking you could balance that by giving
a bonus to the otehr gods? same bonus or otherwise.
thats it so far, more bugs after more play :) |
ArchNidhogg (id: Mouse Overlord)
File Author |
Posted on 01/12/05 @ 08:26 PM
@#$#$@!! OMG! NOOO! 3 SUPER HUGE BUGS FOUND -
1. FIRE GIANT'S ATTACK IS NOT UPGRADED FOR PLAYER 1.
2. IF BOTH VILLAGERS DIE, THE PLAYER LOSES.
3. ARKANTOS STOP BUYINS STUFF HALFWAY THROUGH THE GAME.
THE FIRST BUG ISN'T TOO BAD, BUT THE SECOND AND THIRD ARE DEVASTATING. THESE BUGS HAVE BEEN FIXED. WOULD THE FIRST 17 PEOPLE TO DOWNLOAD THIS SCENARIO PLEASE RE-DOWNLOAD?! THANKS! DON'T SPREAD A BUGGED COPY![Edited on 01/12/05 @ 08:26 PM]
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nifty_PS2MAN |
Posted on 01/13/05 @ 06:41 AM
too late.... i was playing it all day yesterday
Rename the File so it has (fixed) on the end or somthing, or V1.1.
sorry man :( |
ArchNidhogg (id: Mouse Overlord)
File Author |
Posted on 01/14/05 @ 11:42 AM
Edit : This bug has been fixed. Please download this file again.
Original Message : Lol no problem... glad ur so enthusiastic (or however you spell it) when playtesting scenarios.
BUT ... I found another huge HuGe AMAZINGLY HUGE BUG! MUCH BIGGER THAN THE LAST 3 BUGS. WITH THIS BUG, IT IS IMPOSSIBLE TO GET PAST WAVE 16!?!?!?!?!?!?!?!!?!?!?!!?!?! OMGOMGOMGOMGOMGOMGOMG! *panics*. I'll be able to fix this bug soon. But then the first 30 people will need to redownload. ='(. I assure you that this is the last bug that will ever be found in this scenario.
(I'm playtesting each scenario for at least a month before I release it starting now.)
[Edited on 01/14/05 @ 04:30 PM]
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nifty_PS2MAN |
Posted on 01/14/05 @ 02:34 PM
it wasnt a playtest it was a release :)
Just rename the map dude! add a V1.2 on the end or somin. or'll do it for ya
simple |
Reinfire |
Posted on 01/25/05 @ 07:11 PM
I played a version of this where the waves stopped at wave 16. Perhaps this has been fixed a long time ago, but I mention it anyway.
note: the error of this is in the wave_1 trigger. In this trigger, there are fire events used to start the timers for the other waves. These have only been made up to wave 16.
Great game by the way, but when I play it online, i allways meet noobs who die in wave 9, thats a shame. :P
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ArchNidhogg (id: Mouse Overlord)
File Author |
Posted on 01/27/05 @ 05:45 PM
Yup, I know about the wave 16 bug, and its been fixed. Thanks for ur comment. |
HGDL v0.8.2 |
Statistics |
Downloads: | 696 |
Favorites: [] | 0 |
Size: | 229.61 KB |
Added: | 01/09/05 |
Updated: | 01/14/05 |
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