This file contains several skeleton units. They create a kind of civilization, though not an actual one. They are a mage, a warrior, a fisher, a forester, a miner, and a butcher.
Theres th question to how the skeletons are managing to get meat out of animals that are still alive...
JuniorD
Posted on 10/25/06 @ 07:22 PM
The butcher is scary looking and very wierd
MythicRuler
Posted on 10/25/06 @ 08:34 PM
uhhh...how is it like a civilization at all? There aren't even new textures.
[Edited on 10/25/06 @ 08:37 PM]
nidhoggflame File Author
Posted on 10/25/06 @ 11:06 PM
@MythicRuler: It was figurative. There are several workers, a preist, and a warrior. Together, it seems like a civilization.
And I tried making new textures. I found that the old ones were perfectly fine.
@james: For some reason, they don't kill something until it's drained of resources. I don't know why.
[Edited on 10/25/06 @ 11:08 PM]
james607
Posted on 10/26/06 @ 06:02 PM
it has kinda a good effect to it... if a bit wierd :S
MythicRuler
Posted on 10/26/06 @ 08:35 PM
I see what you mean by the civilization, and the textures are made up for by the creativity of the items attached to the unit.
Kronos29
Posted on 11/11/06 @ 03:11 AM
Rating
4.0
Rating: 4
It was a good mod. The skeletons looked like what they were supposed to look like. The only reason I didn't give this mod a 5 because not much work was put into it. You should have posted a mod that has minor changes to the models and the textures etc.
Additional Comments:
It was a good mod.
With Regards,
Kronos 29
atlantean_dude65
Posted on 12/13/06 @ 07:24 PM
I always get confused with these new unit mods.....How do u create the units when ur actually IN the game, as in what building trains them?!?!?!?!?!
[Edited on 12/13/06 @ 07:30 PM]
nidhoggflame File Author
Posted on 12/15/06 @ 02:46 PM
You can't create these units in game. You have to place them in the editor.
james607
Posted on 12/31/06 @ 12:54 PM
you could edit it in yourslef... its really simple to...