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Author |
File Description |
acucu |
Posted on 09/02/07 @ 05:29 PM
File Details |
Screenshot:
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Version: |
AoM |
Los archivos incluidos ademas del escenario <intrusos.scn>
son parte de el mismo, tanto los archivos de sonido <*.mp3> como el <proto.xml> ,el cual a sido modificado para variar algunas caracteristicas de las unidades:
- como velocidad de la caballeria, originalmente poco realista ,ya que corren casi como los de a pie.
- tambien fue dada la autocuracion de las unidades vivas, como es natural.
- y otras cualidades que veras utiles si las identificas, asi como alguna que otra sorpresa.
El escenario en si, es el mapa de un territorio imaginario, una zona costera con interior montañoso, dividida por un rio, cruzado de varios puentes.
Hay en el, varias sorpresas y un panel de control con el que podras alternar entre jugadores, aunque no te aseguro que te hagan mucho caso, sobre todo los aldeanos, aunque a final de partida parece que algunos ya hacen caso de primeras.
El panel consta de los posibles jugadores, y de botones ,para restaurar a tu aliado en caso de flagrante derrota, que no es de extrañar ya que los intrusos parten con ventaja. ,o para accionar la musica de fondo y la visibilidad. Para que surta efecto, espera a que salga un mensaje de aviso, no tarda mas de 2-3 segundos, pues si se deselecciona el objeto antes del mensaje, aquel no sera accionado.
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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xEXOLARx |
Posted on 09/03/07 @ 05:37 AM
Uhh... English please? |
Nanodude (id: geodude) |
Posted on 09/03/07 @ 05:48 AM
If I know wat language it is I can use an online translator and hope that it will work. |
Aliblabla1942 |
Posted on 09/03/07 @ 09:15 AM
I think it's spanish for:
The files included ademas of the setting
they are part of the same, so much one the files of sound as the , Which to been modified to vary some caracteristicas of the units:
- As velocity of the caballeria, originally little realist, since they run almost like the from on foot.
- Tambien was given the autocuracion of the units you live, as is natural.
- And other qualities that really utiles if you identify them, asi as some that another surprise.
The setting in if, is the map of an imaginary territory, a coastal zone with mountainous interior, divided by a rio, crusader of various bridges.
There is in the, several surprises and a board of control with the one that podras to alternate among players, although you do not I assure that they do you a lot of case, above all the villagers, although to end of departure seems that some already they take into account first.
The board is comprised of the possible players, and of buttons, to restore to your ally in case of flagrant rout, that no wonder since the intrusive leave with advantage. , Or to drive the musica of fund and the visibility. So that anchored effect, wait to that a message of notice leave, does not delay but of 2-3 seconds, therefore if itself deselecciona the object before the message, that not basket driven.
I used an internet translator for this.
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nuclear arbitor |
Posted on 09/03/07 @ 07:55 PM
god... tambien i should no that.... I'm in Spanish 2. o well i haven't learned any thing in that class really any way. but yes its Spanish. |
Nanodude (id: geodude) |
Posted on 09/04/07 @ 11:12 PM
The archives including in addition to the scene
are part of he himself, as much the sound archives like , which to modified to vary some characteristics of the units:
- like speed of the cavalry, originally little realistic, since they run almost like those of on foot.
- also autocuracion of the alive units was given, as he is natural.
- and other qualities that useful sides if you identify them, as well as some that another surprise.
The scene in if, is the map of an imaginary territory, a coastal zone with mountainous interior, divided by a river, crossed of several bridges.
It has in, several surprises and a Control Panel with which podras to alternate between players, although I mainly do not assure that they do much case to you, the villagers to you, although to final to begin with it seems that some already they pay attention to first.
The panel consists of the possible players, and bellboys, to recover to your ally in case of flagrant defeat, that he is not to be strange since the intruders start off with advantage. , or to drive the background music and the visibility. So that it has desired effect, it hopes to that it leaves a message warning, does not take but of 2-3 seconds, because if deselecciona the object before the message, that nonsera action.
- like speed of the cavalry, originally little realistic, since they run almost like those of on foot.
- also autocuracion of the alive units was given, as he is natural.
- and other qualities that useful sides if you identify them, as well as some that another surprise.
The scene in if, is the map of an imaginary territory, a coastal zone with mountainous interior, divided by a river, crossed of several bridges.
Thats all I could Translate. |
acucu
File Author |
Posted on 10/13/07 @ 03:22 PM
Hola .Siento lo del idioma ,he traducido la traduccion que han aportado varios comentaristas y esta mas o menos bien., ahora me surge la duda de si funcionara bien, pues he descargado algun escenario que no funcionaba y ya no me fio.
¿funciona?
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Hello. I feel what language, I translated the translation that have made several commentators and this more or less well. Now I doubt if there worked well, because I downloaded some scenario that did not work and I no longer fio.
Does it work?
[Edited on 10/13/07 @ 03:26 PM]
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