This texture modification replaces the traditional texture for the Atlantean Wall with this terracotta-style wall, ideal for an older feel to your walls, or for desert scenes. Please give credit if you use this modification in a scenario and email me the link: angelized@hotmail.co.uk.
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THIS MOD WAS CREATED FOR USE WITH THE ROME 78 B.C SCENARIO
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Installation:
Make a back-up of your original 'world a atlantis walls map.dtt' file
Copy the 'world a atlantis walls map.dtt' into the 'C:/program files/microsoft games/age of mythology/textures' folder in your AOM Directory.
Uninstallaton:
Copy your back-up version of 'world a atlantis walls map.dtt' file into the 'C:/program files/microsoft games/age of mythology/textures' folder in your AOM Directory.
Credits:
Created using Adobe Photoshop 7.0.
Special Thanks to The Purple People Eater for improvement suggestions.
personally i don't really like. its not that its not good, it just doesn't seem to match. i haven't actually dled it but it looks dark. i may have to do with the buildings u used, i don't no. The texture is actually pretty good but it looks like u changed the color or what ever ppl do with PS. it might be the tiles(on the wall)... hm, what ever.
[Edited on 01/12/08 @ 12:13 AM]
TBK145
Posted on 01/12/08 @ 05:05 AM
Is it only the connector?
pharoh_elite File Author
Posted on 01/12/08 @ 07:29 AM
@ nuclear arbitor: That's fine, you're entitled to your opinion and I don't claim to be an expert in modding. However, the screenshot shown is supposed to look dark and dingy as it's a scumy roman alleyway. I have considered making a marble-texture version which might suit more lighter purposes.
@ TBK145: Yes, only the connector. The standard Atlantean Wall is too thin for my purposes and as this was not made for independent release but for use with the scenario in question I didn't need to create a texture for the Atlantean Wall itself. However, you can see that with patience you can create a nice effect by positioning the connectors together.
@ PPE: Thanks for the support man! :)
Son_of_the_King (id: son_of_the_king)
Posted on 01/12/08 @ 04:57 PM
The Atlantis Walls all use one texture ;) so this will affect both the connector and the wall itself.
http://i124.photobucket.com/albums/p9/Son_Of_The_King/screen126.jpg
^See Here^
Also, it is not necessary to back up the original texture since it is safely backed up already in the .bar file.
Anyhow, very nice texture. I once tried to get a similar kind off effect but it went too bright and red so I gave up lol. I like this and may use it one day. Well Done :).
[Edited on 01/12/08 @ 04:58 PM]
pharoh_elite File Author
Posted on 01/12/08 @ 08:54 PM
haha, how can I not have noticed that! I'm such a newbie when it comes to this moddings stuff.
Yes that is true, I forgot about the textures.bar having a copy. to save re-extracting though it might be nice to have a back-up copy.
Thanks for your comments, hope you enjoy :).
nuclear arbitor
Posted on 01/13/08 @ 02:53 PM
u don't have to re-extract, just delete the terracotta texture and its back to normal
pharoh_elite File Author
Posted on 01/13/08 @ 03:06 PM
that's even better then!
MythicRuler
Posted on 01/13/08 @ 08:57 PM
Looks good, even though all you did was change the hue :p! Anyway, nice job.