You can play these on Vanilla and Titans. These are better team games than 1v1 games.
Primary Start Cliffs is the better of the two.
Comes with auto-extracter (and raw files for manual extraction - for you mac users)
This map is made after my friends that I play LAN with didn't want to play with me anymore. The reason for this is because after playing Loki for a good while, you get rather good at rushing, so my friends said that "Arbitration" was too favoured against Norse players and refused to play that map. So this is a map that made it easier for everyone to get up into the classical very fast and is not so favoured to Norse.
Features
This map has the following;
~ Normal start (Town Center, villagers).
~ Extra buildings, 4 houses and a temple provided at start.
~ More wood than "Arbitration" and "Arbitration-Advance"
~ No water
~ MUCH more cliffs than "Arbitration" and "Arbitration-Advance"
A Basic Generate
A basic generate for a 1 v 1 on this Random Map Script starts you off with 4 houses, a temple, a town center and your usual starting units. The map does have higher amounts of wood than before and more mountains, the food is not as much but is still more than average. You may or may not spawn with native settlements.
Primary Start Cliffs
Made for the same reasons as Primary Start. This map just has much more cliffs and mountains and they are trackable (as in you can get on top of them, through small paths).
Features
This map has the following;
~ Normal start (Town Center, villagers).
~ Extra buildings, 4 houses and a temple provided at start.
~ More wood than "Arbitration" and "Arbitration-Advance"
~ No water
~ MUCH more cliffs than "Arbitration" and "Arbitration-Advance"
~ Trackable mountains (if the mountains are big enough they will have small trackable routes throughout them).
Contact Me
So, download I guess, play and review - if it strikes your fancy. Of course let me know if there are any other bugs, contact me via email at Dreamer(at)live.com.au. Thanks and enjoy!
To fix the house/gold mine bug couldn't you use constraints?
Hey Khan - do you want to know how to add triggers to your RMS? Evene if it is just simple like a cool welcome message. :p
[Edited on 03/28/08 @ 10:48 AM]
draaglom
Posted on 03/31/08 @ 04:09 PM
Just DLing now, will review once I've tried it out.
Milkman Matty (id: Khan And Steak)
File Author
Posted on 03/31/08 @ 04:47 PM
@ nottud, I used constraints but it still placed it next to each other sometimes. So then I increased the distance and it didn't place them at all! I spose I could put a constraint on the gold mine as well, but I didn't think of that until now.
Also regarding the triggers, I know how to use most triggers - but I only know how to use them the long way. I know there is a shorter way out there - but I don't know how to use it :s.
I could have made the opening/greeting message a little bit more fancy by adding a sound effect like meteor sound or lightning sound, but time escaped me, I might do an update this afternoon ~ Khan